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Easy = Good?

Posted by
Tuesday, August 25th, 2015 4:33 pm

For the past couple of Ludum Dares, I have gotten complaints that my games are too hard.  It’s not like that’s a surprise to me, I make them hard on purpose.  I assumed that hard was good.  In my mind it provides a challenge that you have to overcome.  I am aware that they mean it is too hard, but I still don’t see how that is a complaint.  If I’m not having trouble beating a game then I don’t think it’s worth playing.  And then there are people saying they don’t know what to do or where to go.  That’s just a license to explore.  I’ve never felt more satisfied with a game then when I finally figure out what to do, or I beat the boss I died 100+ times on.  I love the original Legend of Zelda and Castlevania 1&3.  In my mind those are among the best games ever made. I’ll admit that I raged quite a bit while playing those games, but I felt amazing when I finally beat a dungeon or when I finally beat Dracula. Those games were crazy hard, but they were fun to play.  Now with those series newer iterations being easier, I just don’t have as much fun.

I have a theory that people dont actually want easier games in Ludum Dare, they just want simple games that they can judge quickly.  I can understand that.  Chances are the games we make will just fade away (minus the one or two that go on to be steam games).  I’m not saying my games are amazing, but I have a hard time accepting that a hard game is a bad game.  Actually I don’t think they are saying my games are bad.  I think it’s more that they die once or twice then give up, because they want to rate other games.  At this point I think I’m just ranting because I’ve come to the conclusion that people only rate my game because they need coolness to have their game rated.  They get in and out as fast as possible, and when they are done, they never come back.  You need to show them the full game right away because chances are they aren’t staying to unlock all the powerups.  Maybe that’s why the most common complaint is that my game is too hard, but I really can’t be the only one who thinks that repeated failure is just part of a game.

Inspiration When I Least Expected It

Posted by
Saturday, April 26th, 2014 6:31 am

I have been trying to think of an idea for hours, so I decided that maybe I wouldn’t do Ludum Dare this year.   I decided to watch TV instead.  As I was flipping through channels, I came across a certain episode of Spongebob Squarepants called That Sinking Feeling.  I’m back in now.

Spongebob: That Sinking Feeling

 

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