Yeah, got the whole thing done, finally a LD without changing the idea during the compo.

About this LD, Post Mortem
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This is my first LD where I stuck with the idea from the beginning to the end, yeah! I think it’s a pretty nice game, considering I am by no means an advanced Unity user. Most of the time, I had to look up questions on the web…
– WHAT WENT RIGHT
I stuck with the plan from the beginning to the end. I used most of the 48 hours, with almost no distractions. I’ve created a fun little game with good nice art, a cool logo and an interesting concept. I also like the map, and the increasing difficulty due to larger area of possible patient spawns and less patient health.
– WHAT WENT WRONG
I slept not enough, which translated into the music and audio not being as good as the last LD, because I had to rush it a bit. Also, I spent way too much time trying to get the AI cars to work correctly. What stinks is my lack of expertise with Unity. I really need to develop more games…
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