About Tokken18 (twitter: @amindler)

Interactive Designer / Developer / 3D Artist / indie Game Dev.

Entries

 
Ludum Dare 26
 
Ludum Dare 23

Tokken18's Trophies

Tokken18's Archive

My first LD48 Compo Time Lapse!

Posted by (twitter: @amindler)
Monday, April 23rd, 2012 2:12 pm

Here it is! Time Lapse of my LD48 entry:

Unity3D Platformer over 2 days condensed into 15 minutes!

First LD48, What a fun & terrifying experience!

Posted by (twitter: @amindler)
Sunday, April 22nd, 2012 2:47 pm

Wow, holy crap. That beat the hell out of me. First Ludum Dare done. It’s super short, but it’s a complete game I suppose. Unity3D and 3D modeling ended up eating far too much time. Rigging and Animating a character… yuck. Big plans, tiny return. But it was fun! Check out mah game and let me know what you think! Maybe i’ll be able to flesh this out into a full out game at some point!

I have the day off tomorrow so I plan on doing a full Post Mortem along with posting the compiled timelapse of my work. Thanks!

First Ludum Dare!

Posted by (twitter: @amindler)
Wednesday, April 11th, 2012 2:54 pm

Hello everyone!

I am officially announcing my entry in to the Ludum Dare compo! This is my first rodeo, so hopefully I end up with something finished!

My tools will be:

  • Unity3D
  • Cinema4D
  • AdobePhotoshop

I don’t know what I’m going to do for music yet as I really have no experience making music or sound effects. So that should be interesting…

I plan on Live streaming the whole thing, haven’t decided yet which portal I will be using though so that will come later.

To get started I purchased MCfunkyPants new book The Game Jam Survival Guide as a primer to hopefully getting through this.

Also, seeing as I’m using Unity3D, I am wondering if anyone else taking part in the compo can point me to any good Unity3D libraries to use to speed up the initial set up process. I’ve been using Unity3D for about a year now but I am interested to see if there is a quality framework set that is already out there.

Thanks and Good Luck to everyone!

[cache: storing page]