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The aim of this MiniLD is collaboration.
What
Make a game. Find as many ways to work together as you can. If you’re struggling, here are some suggestions:
- work in a team;
- use somebody else’s engine/assets/tools;
- create an engine/assets/tools for others to use;
- discuss the direction of your game with others;
- playtest others’ games;
- have somebody else choose your theme/suggest one for others;
- share food and gamedev tales;
- create a multiplayer game and let the players work together.
Looking for a team, engine or assets? Respond below, or leave your own comment describing: 1) what you can/want to do; 2) what you’re after; 3) how to contact you. You can also ask in the #ludumdare IRC channel on irc.afternet.org.
Want to advertise some of your creations? Leave a comment below detailing where people can find them, and any relevant documentation, etc.
Already have a team? Team up with someone else, include new people, or try some of the other suggestions.
When
Starts: June 26th. If you’re reading this post, it’s on: what are you waiting for?!
Ends: 00:00, July 28th, wherever you are, or longer if you need it.
Rules
If posting assets/code for others to use, please ensure the conditions of use are clear.
If you want to bend or break the rules, that’s also cool. Just have fun and *be nice*.
Theme suggestions (optional)
There’s no mandatory theme, but if you need some inspiration, choose one or more of the following:
- sanity (or lack thereof);
- chaos remixed;
- The Sponge;
- overseer;
- underling;
- SWARM;
- denial.
EDITS:
- Several people have said they’d be more inspired to create co-op multiplayer games rather than creating cooperatively. That still sits nicely with the theme as far as I’m concerned, so if making multiplayer games is your thing, go for it!
- I’ve been asked a couple of times if the deadline can be extended, so people can finish their games. Of course! This is only a MiniLD so the rules are quite relaxed anyway, but I’ve changed the date above. Enjoy!