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Ludum Dare 22
 
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Ludum Dare 15

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Sad Face

Posted by
Sunday, December 19th, 2010 4:59 pm

I didn’t get to finish my game, due to some unforeseen/foreseen errands I had to do. Oh well, I better start writing a game engine for the next compo, that should make it easier.

Sad face.

Discovery?

Posted by
Friday, December 17th, 2010 7:04 pm

Oh dear, this theme irks me. What do I do with that? Perhaps I should do Hamlet, or have it be about exploration or technolology (I don’t take technology seriously, hence the “lol” in the middle) discovering. I don’t know, perhaps I’ll just sleep on it.

My Declaration of Unsureness

Posted by
Tuesday, December 14th, 2010 5:29 pm

This is my declaration of unsureness. Which means that if I’m not busy this weekend I will most likely participate in LD19.

Os: Arch Linux

Language: C++  (And maybe with some Lua for scripting)

Tools: G++ and make

Editor: Geany or Nano

Library: SDL

Graphics: Inkscape and Gimp

Sound: Audacity

Isometric madness

Posted by
Saturday, April 24th, 2010 8:19 pm

I am using Python and Pygame for this compo. Ok, so as of now I’ve written an (Really pathetic) isometric engine for my game. I don’t know how it’s gonna turn out, but I have a penguin who may swim from island to island. Right now I can’t figure out how to layer the character and the tiles right.

screenshot3

screenshot2

screenshot

So I might be busy tomorrow, and might not finish.

Motivation

Posted by
Friday, April 23rd, 2010 7:21 pm

I figured I should do a motivational poster this time; I couldn’t find a picture, and I couldn’t think of anything motivating, so here goes:

automotivator

What to do

Posted by
Friday, December 11th, 2009 7:49 pm

I’ve been using Python with Pygame so far, and I’d like to make an antarctic exploration game for this ludum dare. The only problem is I have no idea how to do perfect pixel collision. Oh well, I guess I’ll have to figure this one out.

I do declare!

Posted by
Thursday, December 10th, 2009 11:57 am

I do declare, these declarations are driving me to didactic dexterity. Therefore I hereby do dutifully declare independence from these declarations. Let these daring declarations be destroyed!!

Alright I have to make a game

Posted by
Friday, November 13th, 2009 3:40 pm

I need to collaborate, so the potential quality of my work could (Maybe it won’t, but with younger siblings helping…) go down, but, I should be able to get more done, making a better overall game. Now to get collaborating and brainstorming, maybe my Mom or my siblings or friends can help.

Thanks to all who commented on my game.

Posted by
Tuesday, September 1st, 2009 3:04 pm

First I would like to say thanks to all who commented on my game, I will make sure to consider your comments when making my next game. So I guess some things I should do for next time are:

  • Bigger game window size, perhaps twice the size
  • Make the game have more puzzles
  • Stronger plot

Progress so far

Posted by
Sunday, August 30th, 2009 10:02 am

So far, I have what appears to be a working game. I only have one level, but they are hard to make. Essentially it’s about a Leprechaun who get’s captured and must escape.

Celtic Cavern

Celtic Cavern

what is there to say?

Posted by
Friday, August 28th, 2009 3:54 pm

I will be in the Ludum Dare 15

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