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Just really started.

Posted by
Sunday, April 17th, 2016 2:01 pm

So, I finally got around to starting last night, I won’t finish in time for the compo of course, but I might try for the jam tomorrow. This is so far the coolest thing I have, it will make sense soon.

View post on imgur.com

I’m gonna be in!

Posted by
Friday, December 11th, 2015 12:05 am

Another December, another Ludum Dare. Hopefully this time I’ll actually be motivated to make/finish something! This will be my 7th or so Ludum Dare, and I look forward to working on something as well as playing all the games other people make!

 

Language: C++

Libraries: GLFW, GLAD, STB, and probably FreeType

Image Editor: Paint .NET

IDE: Visual Studio 2015

Sound: Bfxr or something similar

Platform: Windows

Snack: Probably some Ruffles

Drink: Water and probably some Dr. Pepper

 

Below is a picture of my workspace where I’ll be tapping on my keyboard a lot, hooray!

 

yeye

I literally just set up a project file.

Posted by
Saturday, August 22nd, 2015 12:06 am

A late start is still a start! Going to be using C++ with the libraries GLFW3GLEW, GLM, and SOIL. Should be pretty fun if I do say so myself, also, I made a git repo for the game on github, there’s not much there yet, but I’ll leave the link here for people who are interested.

I finished something!

Posted by
Monday, August 25th, 2014 8:00 pm

I finished just in time for the Jam! It’s a game called Oppugno, and you can play it here.

My terribly buggy game is finished!

Posted by
Sunday, April 27th, 2014 7:44 pm

Streams

Posted by
Friday, April 25th, 2014 9:19 pm

If anyone wants to join, you are welcome to join my stream here, I hope to see some people.

Things are drawing and stuff.

Posted by
Friday, April 25th, 2014 9:00 pm

I got things drawing to the screen. Granted I am using my engine (which you can get here), but I am fairly amazed with how quickly I got this working. Also, here is screenshot

 

art

(please excuse the terrible art.)

I’m in.

Posted by
Friday, April 25th, 2014 4:35 pm

I’m totally in for this Ludum Dare. It’s going to be good. Here is what I am using.

Tools

  • Language: C++
  • Libraries: Explodable Engine (my personal engine in which you can get here)
  • Art: Paint.NET
  • Audio: Audacity and sfxr

I’m hoping to finish something for this Ludum Dare, as well as seeing what other people come up with!

No idea, things have been drawn.

Posted by
Friday, December 13th, 2013 10:35 pm

In the time I have been game making (including procrastination) I’ve managed to get a window and quad up and running, so far I’m having a lot of fun. Only thing is I don’t have an idea selected, I will go to sleep so then I can think of more ideas that I can pick. And I will end this by saying, good luck to all of you.

I’m in

Posted by
Friday, December 13th, 2013 2:05 pm

<START>

This will be my second Ludum Dare I will enter, It shall be fun!

I shall be using

Lang and Libs: Java, LWJGL, and Slick-Util

Image Editor: Photoshop

Audio Editor:  Audacity

Beverages: Dr. Pepper, and Ice Water.

I’m hoping to finish my second game for LD, so let’s do this.

<END>

Quick late question.

Posted by
Monday, August 26th, 2013 11:55 am

Hello, I was wondering if since i forgot a button to go back out of the about page on my game count as a typo error?

Boulder Runner

Posted by
Sunday, August 25th, 2013 10:03 pm

So far people are liking my game, quite surprised seeing as how its simple af but you know.

if you want to check it out entry link here.

Bolder Running

Posted by
Sunday, August 25th, 2013 10:20 am

The game about running from bolders and trying to get to a finish before time runs out is done.

:Link to the ludem dare page:

The game includes:

Bolders

Shoddy Player Animation

Doogle Coins

and 5 Levels.

The controls are really simple

A and D: Move left and right

p.s. I’ed recommend playing the web version.

Update #1

Posted by
Saturday, August 24th, 2013 9:29 pm

Welp, I’ve gotten a lot done on the game yet I don’t know what else to add, I’m thinking “Well the game looks done” but at the same time I’m looking at it like “There’s still more to be done”,  So I’m asking if any of you could tell me what needs work, what’s fine and should be left alone, and if it’s okay for publishing(most likely not).

 

Link To Play

https://dl.dropboxusercontent.com/s/9sx0m9rgjbaqsra/DEVBUILD1.html

Controls:

A and D: to move side to side.

Yay Bolder Game!

Posted by
Saturday, August 24th, 2013 7:00 pm

The game now has a name and a build with 5 levels you can test out, Please give feedback about the game and the ways i could improve it.

Controls:

A and D: Move Left And Right.

Link:

https://dl.dropboxusercontent.com/s/9sx0m9rgjbaqsra/DEVBUILD1.html

Bolder Runner

Posted by
Saturday, August 24th, 2013 2:23 pm

The premise is you run from bolders and try and complete the levels within 10 seconds as well as focusing on not being squished.

Here is a link to some very early gameplay :)

http://www.youtube.com/watch?v=gp7E10iXQLo&feature=youtu.be

b.t.w. the capsule is just a placeholder

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