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The Barrels and Barrels of Water Award
Awarded by yuigoto
on January 3, 2017

thomz12's Archive

Progress day 1

Posted by
Saturday, April 22nd, 2017 4:10 pm

Got everything done I wanted done for today!

Tomorrow will be about recording some music with the guitar, finishing up all the quests, better UI and populating the world with more things!

Here are some GIFS:

2017-04-22_22-52-42

2017-04-22_23-09-20

Calling it a night for today!

Progress!

Posted by
Saturday, April 22nd, 2017 9:47 am

After about 8 hours i’ve got quite a bit done. Still a lot left to do!

Here is a small gif:

Gif by Thom Zeilstra

I won’t spoil what you do in the game just yet! 😉

Done!

Posted by
Sunday, December 11th, 2016 6:10 pm

Capture3

Finally done with Santa’s Little bin packer!

Happy with how it turned out! Wish I had a little more time left for some more polishing, juicing, bug fixes etc!

Progress!

Posted by
Saturday, August 27th, 2016 9:06 am

It’s been 6 hours now, this is what we’ve got so far!

Capture

The goal is to bring the egg as far as possible, without dropping it! You can research different kinds of tech to bring the egg as far as possible!

 

 

Shape Assault

Posted by
Tuesday, April 19th, 2016 5:19 am

FinalGif

Here’s my game created for the compo!

It’s a fast-paced platformer, with lots of particles, bullets and screen shake!

Check it out here!

Day 2 – Finished!

Posted by
Sunday, April 17th, 2016 3:37 pm

FinalGif

Got the game done, wish i had some more time for the music.

If you want to play it, check it out on the Ludum Dare Page or on Gamejolt.

Day 1

Posted by
Saturday, April 16th, 2016 5:28 pm

ldgif

Done with day 1, got quite a bit done.

Todo:

  • Levels
  • Arcade mode (endless mode, whatever)
  • main menu
  • balancing
  • Powerups?
  • More juicing

 

I’ll be joining the compo

Posted by
Thursday, April 14th, 2016 12:06 pm

This is my 7th time joining Ludum Dare, and 6th time joining the compo.

What i’ll be using:

  • Engine : Unity
  • IDE : Visual Studio 2015
  • 2D Graphics : Aceprite / Gimp / Paint.net
  • 3D Graphics : Blender / VoxelShop
  • Sounds / SFX: BFXR, Audacity, MilkyTracker or my Guitar

Good luck y’all!

I’m ready

Posted by
Wednesday, December 9th, 2015 3:15 pm

6th time joining!

What i’ll be using:
Unity 5.3
Visual Studio 2015 Community (C#)
Paint.net / Aseprite for 2D stuff
Blender for 3D stuff
BFXR for sound fx
Chronolapse for a timelapse

Good Luck everyone!

I’m in!

Posted by
Friday, August 21st, 2015 8:56 am

My 5th time joining!

What ill be using:

  • Engine: Unity Engine (5.1)
  • Language: C#
  • Editor: Visual studio 2013
  • 2D stuff: Aseprite, Paint.net
  • 3D stuff: Blender
  • Sound: BFXR

Have fun!

Ludum Dare (Jam) – Game Status #2 – CaveEscape

Posted by
Saturday, April 26th, 2014 2:25 pm

4

Added infinite cave, Suicide, fades, helmets and more awesome stuff!

To try the game click here.

To be continued…

Ludum Dare (Jam) – game progress – CavEscape

Posted by
Saturday, April 26th, 2014 9:55 am

2 3 1

 

You can try the game here.
(don’t mind thed limited world!)

Created in +- 8 hours

to be continued…

 

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