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Has Beaten SnakeFormer And Lived To Tell The Tale
Awarded by TobiasW
on May 19, 2014

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Ben and/or Jerry: please don’t sue?

Posted by
Monday, April 18th, 2016 11:01 am

GameMaker_ Studio 4_18_2016 11_58_08 AM

Dubtrack.fm. Also game?

Posted by
Saturday, April 16th, 2016 11:59 am

This is a fun LD because I’m actually doing a collaborative effort for this jam; meaning I can focus entirely on graphics and music.

Speaking of graphics:

The game is not named “House of 21 Corpses” but it would be funny if it was.

Speaking of music, remember the Ludum Dare plug.dj? Well that closed down, but there’s now a room set up for Ludum Dare on dubtrack.fm with much the same function. Check it out!

A postmortem implies a death. Which is accurate because this LD, my dreams have all died and I am fated to not even rank. My game is okay though!

Bad poetry, oh noetry!

Bad poetry, oh noetry!

Anyway, as I’ll note multiple times in this postmortem, because I am very incompetent, I currently don’t have twenty ratings, so I am at risk of not getting ranked this LD. This would be very saddening, so please play my game. Seriously– I am desperate here!

Anyway, what went wrong this LD? Well, I had finals. And Christmas vacation. And taking care of sick relatives. And (as of right now) coming down with said sickness, oooo-wah-ah-ah-ah. And uploading a version of the game without audio, then updating only to find four hours before the end of the jam that the updated download didn’t work. But what went wrong with the game itself? A couple things.

  1. Really goddamn hard. Like, even I had a problem beating the final level! And I made this game! The updated version of the game gives you additional lives, and counting typos and lives separately was done so that people could focus on staying alive in the later levels.
  2. It’s not very fun. The level itself stays consistent, with some new obstacles being added each level. Which means that there’s not too much variety in the game. Indeed, the best strategy may very well be to grab a Z and an X at the start of the game and wait for them to come down the text stream.
  3. Kind of obscure subject matter. Okay, here’s the plot of my game: There are thirteen gremlins trapped inside your keyboard that type messages for you, and one of those baker’s dozen of gremlins intends to hijack the White House with the assistance of a potential U.S. Poet Laureate. Do you know who Juan Felipe Herrera is? Do you know who Yi-Fen Chou is? If you answered yes, congratulations: you have better things to do with your life than play LD entries.

On the other hand, there was some very good things about this jam!

  1. Super cool graphical style. The fusion between genuine C64-style pixel art, pictures of keyboards and graffiti spreads was came out very neat. I was aiming to ape the art style of guys like Sam Kieth with the mixed-media stuff, and I think I succeeded. And the player character is totally adorable, come on!

ZZXXX screen

  1. Her design– well, the angular glasses– were ripped off from a minor character in another Sam Kieth comic who I can’t find on Google Images, which means no one knows I’m ripping him off, which means that I invented her design all by myself and it sprung fully formed from my head like Athena.
  2. SICK SOUNDTRACK. Seriously, I love the music for this game. There’s a cute jazz rendition of Hail to the Chief done with authentic C64 style instrumentation that no one’s going to hear and that makes me cry.
  3. A large emphasis on (admittedly only semi-comprehensible) story. It’s a bizarre story and I hope people give me points for ambition.
  4. Also, a bunch of surprisingly good poetry. If you’re into esoteric poetry with no

So where does this rank in the grand scheme of my LD entries? I’d actually love to revisit the world of ZZXXX the Gremlin, maybe as a genuine C64 style adventure where UIUUUIII comes back from the dead because he’s the only dude bad enough to save the president from gremlin indoctrination. (Gremlindoctrination?)

Anyway, it’s worth a try! Can’t go wrong with ZZXXX the Gremlin.

zzxxx title


Posted by
Monday, January 4th, 2016 3:29 pm

zzxxx title

I was away for most of the rating period and didn’t really get a chance to play any LD games, and as a result I’m five rankings short from making the final rankings. I rather liked my game (and will be typing up a postmortem shortly), and I’ve finally uploaded a version with working audio (six hours before the ranking period ends but who cares right?). If you enjoy C64 games or snarky humor about liberal arts majors and so-bad-it’s-good-but-mostly-it’s-just-bad poetry, please give it a whirl!


Posted by
Sunday, December 13th, 2015 11:27 pm

by Tziomara Ximenez

breathe in
the noxious national anthem,

the scent of Zoloft stars and

damn in dream the zombie master Cristobal Colon,

whose toxic flamebreath slayed
the ebon queens
whose code runs through
our every crazed cry.

Yaaasss, girl.

Like animals entranced, my mestiza sisters shriek into heaven.

Title screen incoming!

Posted by
Sunday, December 13th, 2015 6:54 pm
I hope Sam Kieth doesn't sue me for this, lol.

Yes, this is still the C64-ish game I gave screenshots of earlier.

Looking much better…

Posted by
Sunday, December 13th, 2015 9:34 am

zzxxx wip 2

Well this looks like s***!

Posted by
Saturday, December 12th, 2015 6:33 pm

zzxxx wip

Guess what this game is about. No, really, guess.

Spidermom finally has a good graphic

Posted by
Sunday, August 23rd, 2015 8:32 pm

spidermom beta4

She used to be white with red hair and no headphones, but now she is FIXED! Also, the rhythm game aspect of the game is set up, which is about it in terms of gameplay. (Well, I need to implement a basic menu and game over screen.) Which gives me 24 hours to produce a metric crapton of EDM. (I don’t listen to EDM.)


Posted by
Saturday, August 22nd, 2015 3:47 pm

Once again, obligatory plug for the Ludum Dare plug.dj. I’ve listened to Groove Is In The Heart 20 times in the past hour (hyperbole), so I’d like some new blood in here. Import a playlist and join us!! Anyway, my game looks really cool now, placeholder protag graphic aside:

spidermom beta3

Look at that cutie! Hopefully I can add enough gameplay to make the game more than a spider-lady simulator…

PLUG DOT DJ + Spidermom goes DANCIN’

Posted by
Saturday, August 22nd, 2015 12:32 pm

Once again, I must promote the LD plug.dj, where you and your fellow jammers can share music while you make your game! Any style of music is welcome. Now, about Spidermom.

spidermom beta2

We’re closer to a straightforward gameplay style now, but not close enough. I’m most concerned about the graphics– the spidermom is literally white here, but that’s just a placeholder graphic. I need to find something that’ll work better! Black with white outlines?

JOIN THE PLUG.DJ + Spidermom

Posted by
Saturday, August 22nd, 2015 9:46 am

Once again, Nick and I are running the Ludumdare plug.dj community over at https://plug.dj/ludumdare. It’s cool! He’s playing EDM, I’m playing jazz, it’s all going great. And you can chat about your game dev process with two people who’ve done Ludum Dare for years. Speaking of game dev:

spidermom beta1

Ain’t she cute? Movement is a bit slow since you have to control eight limbs at once, so I’ll cut that down to six (the spidery legs stay, the arm legs go). But she really is precious.

I’m also in! (OMG)

Posted by
Tuesday, August 18th, 2015 12:09 pm

I’ll only be able to do the jam for ~24 hours because of real-life commitments, but that should be enough time to make something. Instead of listing my tools, here’s a joke for you: who is the official Ludum Dare rapper?

Dr. Dare!

That joke only works if you pronounce it da-RE. Uh, here’s a second joke: what was Dr. Dare’s groundbreaking album?

Straight Outta Compo!

That wasn’t very good either, but give me credit… I only had forty-eight hours! Ha!!!


Hello! I know that Halloween is a little bit more than a week away, but I’ve decided to participate in this year’s October Challenge! Some of you might remember my LD30 entry, Boulevard of Broken Themes— a game where you traversed your world through games based on potential LD30 themes. It did very well in the Humor department, but I bit off slightly more than I could chew and only finished ~60% of the game’s levels. As a result, I’ve decided to finish up the game in the few months days before November 1st is upon us.

A big feature I intended to implement in the original game was a telephone system. If you paid attention during the various levels, you’ll have noticed that there were phone numbers scattered throughout the game. But even if you noticed that you could call 377-3774 to schedule an appointment with Dr. Pepsi, there wasn’t any way to call him up mid-game. But now there’s a phone in the hub that you can use to dial all those numbers! There’s also a skip line that lets you go through levels, and there’s a help line if you’re stuck on a level, as you can see in the screenshot below.

bobt level 3

I’ve also been working on the game’s earlier levels. If you played the original game, you may remember being frustrated by Level 3 (No One Can See You), where you couldn’t find yourself in the stage. In the updated version, you can see your position by noticing where your body covers up cracks in the background; this makes the level’s difficulty precision platforming rather than remembering where the heck you are.

If any of you run Windows and have an interest in playtesting this game, please send me a line at thingo@plippi.com.


Hey, have you played our latest Ludum Dare entry? It’s called Tsurara Donna (that’s pronounced sue-RA-ra DOH-nah), and it’s nifty! I’ve only been doing Ludum Dare for about a year, but I’m very proud of this game.

Today I learned what the composite Japanese woman looks likeBefore I start this postmortem up for realsies, a reminder: the song from this game is available on my Bandcamp page, and it’s TOTALLY FREE! Go play it in the background and see if you can guess what song I was shamelessly ripping off when I composed it. I mean, you won’t guess it because you’re presumably not an obsessive Sondheimite like yours truly, but you can certainly make an attempt. I’m digressing here. Alright; Tsurara Donna postmortem. Here we go.


First, a mandatory plug for the Ludum Dare plug.dj room. Join us and hear music specially picked by the LD community. (Or my favorite acid jazz songs.) Anyway, a progress update on Tsurara Donna (which is what I’m calling it right now…)


Enemies are programmed in atm; the ones with the little hats are immune to icicles from above, while the ones with the big mouths are immune to icicles from the front. So you need to vary your technique here!

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