About TheGamingProject (twitter: @TGPdevs)


Ludum Dare 33
Ludum Dare 30
Ludum Dare 29
Ludum Dare 28
Ludum Dare 24
Ludum Dare 23
Ludum Dare 23 Warmup

TheGamingProject's Trophies

TheGamingProject's Archive

Hello potential ghosts

Posted by (twitter: @TGPdevs)
Sunday, December 15th, 2013 9:39 pm

Just wanted to let everyone that the position of “Ghost” is currently available here at T.G. Phillips Ghosting llc.  Please take a flyer and send us your ghosting resume.  All applicants will be considered.


Shelly Greybottom

T. G. Phillips Ghosting llc.


Strange Noises in the field (Ghosts)

Posted by (twitter: @TGPdevs)
Sunday, December 15th, 2013 6:00 pm

Dear potential Ghost

I just wanted to give you a heads up. During your upcoming field test you might hear some strange noises.  Don’t be alarmed though it is what every new ghosts hears their first time haunting.  I’ve attached a link to a recreated version of what you’ll hear out in the field.  Unfortunately our machines can only recreate the ‘noise’ so well.  It sounds faster than it should and it seems to pound on the ghost ears.  Make sure to do your ghost stretches before field testing, don’t want to pull something and say “Hi” to Rick for us.  Haha That last part was a little ghost joke, if you don’t get it now you will.

Shelly Greybottom

T.G. Phillips Ghosting llc.



Rick: the guy you’ll be haunting.

Posted by (twitter: @TGPdevs)
Saturday, December 14th, 2013 12:14 am

Dear potential ghost

Hey looking forward to your field test tomorrow, I’ve attached an image of Rick, the guy you’ll be haunting.  Don’t be late.


Shelly Greybottom

T.G. Phillips Ghosting llc.rick

The Gaming Project takes a swing at city evolution.

Posted by (twitter: @TGPdevs)
Saturday, August 25th, 2012 10:30 am

Saturday dawns and our game is looking fantastic.  At first we were uneasy with the theme but as we started brainstorming we found an idea we really liked.  We wanted to make a city builder that would put you in control of a city in a randomly generated environment.  In our game you place structures that affect the growth of houses, your main source of revenue.  The houses are generated based on the properties of the tiles in the area surrounding your structures.  The game is turn based with a clock that never stops, you must think and build fast to shift your city’s growth towards greatness.


we pwn 2

Posted by (twitter: @TGPdevs)
Friday, August 24th, 2012 10:08 am

Our second LD Jam, fun times ahead

Project Kitie progress.

Posted by (twitter: @TGPdevs)
Saturday, April 21st, 2012 10:38 am

Still no name for our game just a project title.  We have had a few road blocks with HTML5 but nothing we didn’t get past.  Our game is going to be a large mixture of different game play types that follow the story of Cary the cat trying to find Kitie.  The narration takes you from scene to scene as Cary finds himself in places he never thought existed.  The Photo here is a shot from World II where the adventure begins, it shows Cary making a sweet jump over some nasty looking clouds, and at the bottom sits Zoe, how did she make it here?

Cary Cat

Posted by (twitter: @TGPdevs)
Saturday, April 21st, 2012 1:43 am

A picture of Cary Cat sitting on a Tiny World.




The Worst Story Ever Told:

Posted by (twitter: @TGPdevs)
Wednesday, April 18th, 2012 11:12 pm

First Ludum Dare!

Posted by (twitter: @TGPdevs)
Monday, April 2nd, 2012 12:08 pm

We will be jammin’ for our first Ludum Dare. We will probably be making a Java-Applet  using Eclipse and Photoshop. Hopefully we’ll make something super cool and finish in time 😀

– TeamTGP

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