It’s been fun, and I’ve learned a lot – buuuuut there’s no way I’m going to finish in time. Aha. Cheers everyone, best of luck! 😀
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git commit -a -m "it starts..."
git checkout -b drunk
using godot, renoise, gimp, and krita! let’s jam!
- godot 2
i’ll probably be working from a template in godot. don’t know, i haven’t actually made it yet. if i make one, i’ll share it by friday.
good luck, everybody!
I uh, might just be making two-button infinite runner after all.
Possibly changing coding tools to vanilla HTML5, Python, and the Bottle framework.
I haven’t decided yet, but it’s fairly likely. Been wanting to do a thing for a while, theme(s) fit it perfectly.
STRONGLY TEMPTED TO DO THE THING.
Good luck, everybody! Let’s make some awesome games.
- Godot for development.
- Krita and/or GIMP for graphics.
- Renoise for audio + WinLAME for encoding.
No idea what libraries I’ll be using yet.
Thinking about Irrlicht + SFML’s Audio module, maybe PhysFS as well.
But we’ll see how that goes.
Graphics will definitely use open source stuff. Blender + Krita, most likely.
Music and sounds in Renoise, no VSTi.
But I’m going to take a stab at Godot anyway.
If you haven’t heard of it, you should check it out. It’s pretty great.
I’m not sure if I’ll be using Godot or OpenFL. Depends on OpenFL’s stability by Friday.
Graphics: Blender, Krita
I’ve got a small framework I’ll be using for OpenFL written, but a recent update broke it.
If I manage to fix it by then, I’ll post it. Otherwise vanilla Godot. Probably the beta.
Complete with music written in a true Ludum Dare style… which is to say written in just 30 minutes.
You can play the finished game here.
Keep up the great work!
Don’t give up! You can do it! If you need to, scale down!
small game > no game
Having trouble with the theme?
“Theme” is just ONE CATEGORY of several!
You can score low on “theme” but still high on “fun!”
game unrelated to theme > no game
The ultimate goal is just “make a game.”
Anything in addition to that is completely optional!
one game > no game