Ludum Dare 31
December 5th-8th, 2014

October Challenge 2014
Ending Soon!

ConstructionPlease excuse the site weirdness. Mike is making and fixing things. Clocks are probably wrong. Colors are place-holder.

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Playable Something!

Posted by
Saturday, December 18th, 2010 2:58 pm

I have this much finished. See if you can find the fan pack to jump higher!

http://megaswf.com/simple_serve/87754/

Progress

Posted by
Saturday, December 18th, 2010 1:16 pm

Got a late start this morning, and I have work tonight and tomorrow, but gonna see what I can get done. Here is a screenshot:

I immediately  wanted to do a dark underwater game with dynamic lighting, so I went for that first. Not sure where to go from here. I am thinking about a sonar mechanic that pings the general direction of the net item, which lets you advance, metroidvania-style.

Only about 3 more hours to crunch today before I have to go to work :(

I feel awesome.

Posted by
Saturday, December 18th, 2010 8:43 am

Just getting started at the local cafe. Everyone is tapping away on their cute little macs, and I just busted out my ridiculous giant fucking gaming laptop, complete with brick plug, mouse and headphones. Let’s do this.

Another first timer

Posted by
Friday, December 17th, 2010 4:40 pm

In the us in washington dc. Will be at work until 4am or so tonight and tomorrow so we will see what I can do with only the afternoons. Will probably be using flixel and graphicsgale. Not sure about sound.

Did too much thinking about game design and not enough doing in college. It’s what I’m really into so these things are a great catalyst. Will probably just be jamming, not competing because of work. Hooray service industry!

If anyone is in the dc area and wants to cojam tomorrow afternoon, I will be at midcity caffe on fourteenth.

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