About Terry (twitter: @terrycavanagh)


Ludum Dare 32
Ludum Dare 28
Ludum Dare 19
Ludum Dare 17
Ludum Dare 15

Terry's Trophies

The "You've Made That Awesome Game, VVVVVV!" Award
Awarded by Qrchack
on May 30, 2015

Terry's Archive

Radio Silence

Posted by (twitter: @terrycavanagh)
Sunday, April 25th, 2010 5:16 pm


Finished! Made today in Unity! 😀


Posted by (twitter: @terrycavanagh)
Sunday, April 25th, 2010 7:25 am

Yesterday’s thing didn’t really work out :( Today I’m working on this.

Don’t quite know what it is yet.

Squall VS Squall

Posted by (twitter: @terrycavanagh)
Saturday, April 24th, 2010 9:01 am


Ludum Dare Jam, Live at CB2 Bistro this weekend!

Posted by (twitter: @terrycavanagh)
Monday, April 19th, 2010 2:26 pm

Hello! A bunch of people are meeting up in CB2 Bistro in Cambridge, England this weekend to work on our Ludum Dare entries together. It will no doubt be a lot of fun, and you are very welcome to join us! Cambridge is just a short 45 minute train trip from London.

We promise to post lots of spicy chip pictures!

You can find out a bit more about it here.

Mini Ld #14, STOP

Posted by (twitter: @terrycavanagh)
Thursday, November 19th, 2009 3:46 pm

Ok, I think that weekend’s over :)

Congrats to everyone who took part! It looks like we had 13 participating teams, which is a lot more than I expected given the complications with the rules this time – you can view all the entries here. Let’s have a playing party in irc sometime this weekend :)

Next month is THE REAL Ludum Dare, with proper deadlines and everything! Find out more here.

Thanks again to everyone who took part, and congratulations!

Mini LD #14, Go!

Posted by (twitter: @terrycavanagh)
Thursday, November 12th, 2009 6:52 pm

Bah – it’s basically Friday, isn’t it?

Like the last TIGSource contest, this contest has a dual theme. You and you teammates can choose to use either theme, or both.

The themes are Comedy and Tragedy.

Unlike other Ludum Dares, this time you are required to collaborate! (If you haven’t found a partner yet, see the post below this one.) If your team decides to use both themes, each member should take creative responsibility of one theme each and ensure it finds a place in the game.

You can make the game at any stage this weekend that suits you. And don’t worry if you can’t start for a few days or if the project goes a little beyond the usual 48 hours – I have a very loose definition of weekends that includes Wednesdays.

Whenever you’re ready, you can submit your game here!

Mini LD #14 – Have you got a date yet?

Posted by (twitter: @terrycavanagh)
Wednesday, November 11th, 2009 10:12 pm

This month’s Mini LD is this weekend and the theme will announced this Friday. If you haven’t seen the post yet, it’s a team competition – to take part, you’ll need to find someone to collaborate with.

If you want to participate and haven’t found a partner yet, leave a personal ad in the comments! Let people know what you can do, and how much time you’ve got free this weekend :)

Mini Ludum Dare #14, Find a Partner!

Posted by (twitter: @terrycavanagh)
Monday, November 2nd, 2009 8:04 am

Heya Ludum Dare!

So it looks like I’m hosting this month’s Mini Ludum Dare. I’m going to suggest the weekend of the 13th-15th as the date, though if you’d like to participate and that doesn’t suit, speak up and we’ll find something that works for everyone.

[edit: ok, since there’s been no major objections, let’s make it final – November the 13th-15th it is!]

I’ll post the theme that Friday. For now, I’d like to announce a rule change – Ludum Dare and Mini Ludum Dares are normally solo challenges; for this one though, you are required to collaborate! Get on the IRC channel, find someone else who wants to take part and agree to work together! Any number of people can contribute to a project in any capacity – the only restriction is that you cannot work alone.


Posted by (twitter: @terrycavanagh)
Sunday, August 30th, 2009 8:12 pm

I can’t believe I actually got this in in time :)

I created “Ascent” in one day, after scrapping my project from saturday that wasn’t going anywhere. This one almost didn’t go anywhere either, but I changed direction in the last few hours and managed to produce something at least playable.


Play here!


Posted by (twitter: @terrycavanagh)
Sunday, August 30th, 2009 6:08 pm

So, only two hours left? Hmm. Have a bit of a dilemma. I actually haven’t gotten far enough to implement the core mechanic that makes my game work! I think that’ll take a good hour, which doesn’t leave much time for anything else.

All I have to show at the end of my 24 hours is a basic platform engine and a few basic game elements. I don’t have time now to develop the idea I wanted to do properly, so instead I’m just going to try and muck up something with what I have – which isn’t much. It’s better than nothing, though. Here goes!

Right so, night

Posted by (twitter: @terrycavanagh)
Saturday, August 29th, 2009 6:08 pm

Er, ok! So I think I finally have an idea I like! Will start working from scratch tomorrow morning.

Some great looking entries here – can’t wait to play them all :)

Starting Over

Posted by (twitter: @terrycavanagh)
Saturday, August 29th, 2009 1:02 pm

I’ve been fiddling around with music and graphics all day, but I can’t seem to get my idea to come together. So I’m scrapping it! And starting something else right now! Er, don’t know exactly what, yet.

Me too

Posted by (twitter: @terrycavanagh)
Tuesday, August 25th, 2009 4:32 pm

Officially declaring my intent to enter too :)

This is my third Ludum Dare. The first two times I didn’t finish by the deadline, but I’ve entered and completed two mini ludum dares since then, so hopefully this one will go better! Liking the themes so far a lot.

I was hoping to give Unity a shot this time, but it turns out that my laptop can’t handle the editor. Oh well. I’ll probably use flash then.

RPGDX Sidescrolling Contest, Klik of the Month #26

Posted by (twitter: @terrycavanagh)
Wednesday, August 12th, 2009 7:15 am

Hey Ludum Darers!

Just a quick heads up: If you can’t contain your anticipation of this month’s coming LD, there are two opportunities to vent this weekend!

First up, RPGDX are holding a 48 hour contest, with the theme “Sidescrolling Mini-RPG“. It’s not a sub genre you see a lot of, so there’s bound to be lots of room to explore it! A few of you might remember the LoFi RPG contest earlier in the year, which went down quite well :) The rules are loose, and attempting to make an RPG in that kinda timeframe is a pretty interesting experience, to say the least. More information here!

Also, if you happen to have two hours free at midnight on saturday (GMT),  Glorious Trainwrecks host a rather cool monthly jam called Klik of the Month, which happens to fall this weekend. Klik and Play is the recommended development environment, but you can use anything you like – the only rule is that you finish whatever you’re working on in just two hours. More information on that here!

Personally, I’m planning to do both :) And can’t wait for Ludum Dare!

The Best Years of my Life

Posted by (twitter: @terrycavanagh)
Monday, June 29th, 2009 3:46 pm

Done! Started this one on Sunday morning, so just about managed it in 48 hours.

Best Years of my Life screenshot

This is a game for two players, seated at one keyboard. Playing alone is not recommended. Once you’ve found a second player, play it here!

Bullet Time

Posted by (twitter: @terrycavanagh)
Tuesday, May 26th, 2009 9:21 pm

Just finished my posthumous MiniLD entry! Next time I’ll try to make my mind up about entering a lot sooner, heh.

Bullet Time Final

You can play it here! The goal is to survive as long as possible.

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