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How correlated categories are to the overall score

Posted by
Tuesday, September 7th, 2010 12:52 pm

Ludum Dare 18 Graphs

The single best indicator of what your overall score will be, is how fun your game is. Innovation, theme, and graphics all are noticeably correlated with the overall score (though a few outliers managed to get a good overall score without meeting the theme). Audio has a slight correlation. Games with good humor tend to have a high overall score, but games with little humor don’t necessarily have a low overall rating.

Next I have a few observations on the ranges of values in various categories.

Innovation: Very few games scored below 2 in innovation. It’s clear that innovation is being done.

Theme: Most of the entries made a good attempt at the theme, but a few seemed to ignore it.

Audio: Not many entries scored well in audio, and some put little or no audio in their game. Does this mean participants don’t have very good audio skills, or just that audio was somewhat neglected in the competition?

Humor: Very few games rated above a 3 in humor. Only handful of games both tried to be funny and succeeded.


Posted by
Sunday, August 22nd, 2010 6:57 pm

This is my first ever entry to Ludum Dare! HypnoFruit is a tower defense game, where your use captured creeps as towers. To use a creep as a tower you must first defeat it, then feed it enough hypnofruit.

I didn’t have as much time as I wanted to, so the graphics are horrible, and there are only 2 barely tested levels. I did manage to get a few sound effects in before I ran out of time. Overall, I had a pretty good experience, without any serious setbacks.

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