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Ludum Dare 22
 
Ludum Dare 20
 
MiniLD 25

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I’m in!

Posted by
Tuesday, April 17th, 2012 5:43 am

I’m gonna take part in either the jam or the compo, depending on the magnitude of my game. Half my Sunday is busy.

Stuff I’ll use

-Chorus engine, my homemade engine based on C++, SDL & OpenGL (through GLEW). Probably gonna link tinyOAL for sound and Box2D for 2D physics. As far as I can tell, it should compile cross-platform, but I haven’t actually tried it yet

-Paint.net for graphics

-sfxr and Audacity for sound

-Blender or 3DS Max or something for models, if I’m going 3D

 

Also, thinking of accepting the Cat challenge.

The Break

Posted by
Sunday, December 18th, 2011 4:59 pm

Well, I just finished my LD22 entry. Would’ve loved to elaborate more on it, but due to some health problems, I lost a lot of time. Anyway, here it is.

Download

Had a couple of first with this game…first time I did pixel art and first time I made my own music for a game…natch, ran into some problems…
First, I accidentally made the pixel art 2 times smaller, so, in the closeup scenes it looks all blurry.
And second…well, the music could be better.

But anyway, it’s a game I wanted to make for some time now. Originally thought of it a bit different, but hey…you only get 48 hours.

I used XNA4 for everything, and Box2D for physics. Wanted to write my own physics engine, but I just couldn’t afford to wast more time.

Hope you like it :)

Robots nicked my stuff!

Posted by
Sunday, May 1st, 2011 4:09 pm

I finished my entry!:D Here it is!

Also, I made a timelapse: clicky

Here’s my Mini LD #25 game

Posted by
Sunday, March 13th, 2011 11:15 am

Just finished it :) clicky

trololol

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