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Getting somewhere… finally!

Posted by
Saturday, August 27th, 2016 8:56 pm

After a lot of hours coding I have something I can build into a game.

Here is a sneak peek:

Doesn’t look like much atm but I hope I will be able to finish.

We finished… I think?

Posted by
Monday, April 18th, 2016 8:54 pm

After some hectic last hours I think we’re… done? At least we have something that could resemble playable!

 

Cool gif

Cute events! ^^

 

Quality dev tools…

Posted by
Monday, April 18th, 2016 2:33 pm

So this is a Ludum Dare solution unity editor script to define different areas of the map… It’s quite… crowded.

Simple! Easy to understand! Everything you need!

We have a long road ahead…

Posted by
Saturday, April 16th, 2016 7:19 pm

End of day 1 of the jam. Still a whole lot of things that need to be done… might get somewhat tight near the end of tomorrow.

We got roads kind of working I guess…

We’re in!

Posted by
Friday, April 15th, 2016 5:30 pm

It’s my second Ludum Dare and I’m really exited. This time I am participating in the Jam with my friend as the team Axis-Aligned Studios.

The tools we’ll be using include but are not specifically limited to:

Unity 5

Visual Studio

Photoshop/GIMP

Blender

BFXR

Abundant music

 

Vi är så jävla redo!

 

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