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Day 2 report

Posted by
Sunday, August 23rd, 2015 5:54 pm

And that’s an other day ending for the crew, here is a a litlle peek at our progress of the day (click the image below to view the animation)

KillKillKill

Day 1 recap

Posted by
Saturday, August 22nd, 2015 5:34 pm

A little recap of our first day.

We spend a good amount of time brainstorming about the theme and game design.

So, in the big lines, here is the plot : you’re a human living in the wood, near a city full of monsters. But you ain’t such an ordinary human…more of a kind which got a special thirst that needs to be satisfied.

Here are our concept sheets. Since there are two illustrators in our team we knew there would be some differences in styles, therefore, one will be in charge of the main character and the other of the environment and misc (even if the concept art was done in common).

 

brouillonCharJ_01 BroillonbrouillonHouseJ_02

 

The image below, show a concept for the main character that was not validated because it was to complicated. It is the first time for the illustrators drawing and animating in pixel art. A complex drawing means more time that we can’t afford.

conceptAnimation

Main character :

MainChar

 

One monster :

SecondChar_01

Good night.

 

 

Baguettes are in !

Posted by
Friday, August 21st, 2015 4:16 pm

Hi, everyone ! We are in for the jam.

Country : France

Team : SushiDestroy, Milman, DalP, respectively 1 programmer and 2 artists

SushiDestroy, Dalp : second LD / Milman : first time

Software : TeamSpeak, Unity 5, Photoshop CC, Ableton Live, Blender (maybe)

Good luck.

Done (kind of) and submitted !

Posted by
Monday, December 8th, 2014 5:22 pm

Our first entry for Ludum Dare !

Ferchault's Island Game

Play It Here

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