Ludum Dare 32
April 17th, 2015 @ 6:00 PM PDT/9:00 PM EDT (01:00 UTC)

Theme Suggestions!
Now open!

About Suyo (twitter: @Suyo_)

I'm Suyo, or Chris. I make games. I also play games.

I usually try combining two ideas into one and building my game around that mix, ending up with mixes out of rhythm game/platformer or RTS/top-down shooter. You can see some of my stupid games on


Ludum Dare 29
Ludum Dare 28
Ludum Dare 27
Ludum Dare 26
Ludum Dare 25
Ludum Dare 24
Ludum Dare 23
Ludum Dare 22
Ludum Dare 21
Ludum Dare 20
Ludum Dare 19

Suyo's Trophies

Suyo's Archive

My 11th Ludum Dare is finished – here’s Combo Ore!

Posted by (twitter: @Suyo_)
Sunday, April 27th, 2014 12:03 pm

Combo Ore is a simple and short puzzle game. As you dig down into the ground, your goal is to chain a ton of minerals in a row to get big bonus points!

Play it here:

Play Single Shot! Right now! Or maybe later!

Posted by (twitter: @Suyo_)
Sunday, December 15th, 2013 4:56 pm

Maybe after the deadline then! Bookmark it then! Or maybe whenever you have time! You should play it though, because it’s about throwing weapons in people’s faces!

Single Shot Screen Shot

That’s not throwing. That’s shooting. I just shot their faces. But there is throwing. I promise.


Frontal collision

Posted by (twitter: @Suyo_)
Saturday, December 14th, 2013 9:37 am

Hourly Update 7! Missed the one an hour ago because I was busy with, you know, coding. But here’s two people running into each other.


Walk cycles finally work

Posted by (twitter: @Suyo_)
Saturday, December 14th, 2013 7:23 am


Still streaming at!

Use your weapons wisely

Posted by (twitter: @Suyo_)
Saturday, December 14th, 2013 6:28 am

Hourly Update 5!

Just because you have only one shot loaded in each weapon, you shouldn’t just drop them. Apply them to various foreheads.


Lack of bullets?

Posted by (twitter: @Suyo_)
Saturday, December 14th, 2013 5:28 am

Out of ammo again? Well, good thing you learned the ancient art of throing things in people’s faces!


I’ll resume streaming in a bit at !

Things which have bullets that come out of a hole

Posted by (twitter: @Suyo_)
Saturday, December 14th, 2013 4:28 am



Working on the Engine

Posted by (twitter: @Suyo_)
Saturday, December 14th, 2013 3:30 am

Hourly Update, Number 2!

While in the end, I’d like to have an angled camera, to simplify motion and collisions, the game will internally run on a 2d plane, and the perspective will be done during the rendering.


So far I’ve got a player and a bunch of enemies. They don’t take damage yet, but that will obviously change. I’ve already wrote some of the camera code, and it works pretty well. Only problem I’m thinking about is how to have the ray go behind objects or enemies, but that’s not on the todo list until later.

Now listening to: Savant – ISM

Whiteboard and Thoughts

Posted by (twitter: @Suyo_)
Saturday, December 14th, 2013 2:23 am

Still lacking an idea? Maybe my hard-to-read whiteboard can give you a nudge in the right direction.

I really like the idea of taking a genre and putting a twist on it with the theme. Maybe you can think of some more things than the ones I wrote down.


Let’s do this.

Posted by (twitter: @Suyo_)
Friday, December 13th, 2013 2:27 pm

I really want to get away from Flash, but since I don’t have a real plan on what to tackle next, let’s have another round with it.

CODING: ActionScript3, FlashPunk
MUSIC: I… don’t know yet. I suck at making music. Either I find something which makes it easier for me or I’ll have another silent game.

I already have a nice idea if Corruption does win the vote, but I don’t know whether I can pull it off because of my deficits in music making. We’ll see.

Out now: Godspeed Bakery Warlords.

Posted by (twitter: @Suyo_)
Sunday, August 25th, 2013 6:24 pm

Godspeed Bakery Warlords is a game about picking up food from the ground even if it was there for longer than three seconds, then turning it into a lethal projectile to throw at people invading your village. Or, if you prefer something harder, catching tank shells and blowing up vehicles.

It’s only on Ouya right now, but PC port is coming tomorrow if everything goes fine. It’s even got a Multiplayer mode so two players can throw edible objects at each other.
Download it here!

Because creative game names are a must

Posted by (twitter: @Suyo_)
Sunday, August 25th, 2013 12:21 pm


If you still need a name, I’m here to give you suggestions

[cache: storing page]