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Plonk

Posted by
Wednesday, March 25th, 2015 3:30 pm

today I coded plonk.

 

plonk

 

checkout the game at http://ludumdare.com/compo/minild-58/?action=preview&uid=26075

Im in

Posted by
Thursday, October 3rd, 2013 3:50 am

I’m seriously considering to participate at the October Contest.

I’m evaluating some idea. The more  concrete Idea is to make a shmups.
A vertical shumps, without  pixelarts, but with simple 3d models for the ships and backgrounds. I’m not decide yet if the models will have a little animations. I’ll inspire at Shikigami No Shiro II and Ikaruga two of my favorite for this genre.

 

Muovt!!!

Posted by
Monday, August 26th, 2013 5:24 pm

I have finally submitted my game.  Its a simple timing  game, the purpose of which is to reach the checkpoints, without ending the 10 seconds.

screenshots2

Controls:
WASD = Move
Mouse = Look Around
Left Mousebutton = Jump

 

Programmed in C++ and Opengl.

http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=26075

 

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