Unfortunately, I didn’t have much time nor inspiration to do something for LD30, but this time, I should be in…
Tools of the trade:
Engine / Framework: Unity / Phaser (Or my game framework which automagically does networking (if I get a couple more features done and decide to go for multiplayer))
Graphics: Gimp / Inkscape / Blender
Audio: Audacity, Zynewawe Podium