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And that’s a wrap

Posted by
Sunday, December 11th, 2016 8:34 am

Fatigue and adult responsibilities are dragging me away from adding any more to my game so I’m going to wrap it up here, though submissions still seem to be down. Ah well I’ll just submit to the jam instead of the compo if everything fails.

If you are looking for a short distraction and I do mean short, feel free to play my game Contrapti0n over at https://dsdev.itch.io/contrapti0n.

Contrapti0nScreen3Contrapti0nScreen4

 

Good luck on finishing all the awesome work I have been seeing!

End of Day 1

Posted by
Saturday, December 10th, 2016 9:21 am

That moment you realise that without context the game you are making makes little sense is an ‘interesting’ one.

1

After wracking my brain for ideas I settled on the idea of a machine / device / implement that only has room for one input, currently go left and go right. Not much on the gameplay side but it is a start since it seems that most of the work completed was under the hood framework stuff. So hopefully after some shuteye, I can quickly get through everything that I have planned.

Good night (or evening, morning, etc depending on your time zone) and keep that amazing work I have been seeing up!

Starship Janitor – A Rant… erm Post-Mortem.

Posted by
Monday, August 29th, 2016 1:17 pm

With Ludum Dare over and many games to play will you, perhaps, give mine a chance? Play Starship Janitor here, if you are kind and leave a comment I shall return this most kind of favours.

But for those who would like a little more and can deal with a little ranting, here is my post-mortem for the title: https://dsdevsite.wordpress.com/2016/04/22/ludum-dare-35-post-mortem/

Thank you for your time

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