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Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 8 days, 19 hours, 10 minutes, 14 seconds
  • October Ends: in 9 days, 19 hours, 22 minutes, 14 seconds
  • Ludum Dare 31 begins: in 44 days, 20 hours, 10 minutes, 14 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]

    About StarLight (twitter: @_StrLght)


    Ludum Dare 22

    StarLight's Trophies

    The "Runs Under WINE" Award
    Awarded by Raptor85
    on January 8, 2012

    StarLight's Archive


    Posted by (twitter: @_StrLght)
    Saturday, April 21st, 2012 3:16 am

    /me is so mainstream.

    Llama challenge!

    Posted by (twitter: @_StrLght)
    Friday, April 20th, 2012 10:20 am

    How about adding llama to your game? Llama’s are cool(not as kittens are, but cool).


    Posted by (twitter: @_StrLght)
    Tuesday, April 17th, 2012 3:42 am

    I will take part in jam, but also in compo.


    • Language: Python
    • Library: pygame
    • IDE/editor: vim

    Graphics: imagemagick, Pickle
    Sound: bfxr, Beep Box

    And going to be way more social this time :D

    Also random kitten:

    Glow – postmortem

    Posted by (twitter: @_StrLght)
    Tuesday, December 20th, 2011 12:25 pm

    So first of all, thanks LudumDare, because of you I had awesome weekend. It was my first gamedev experience and it was amazing.
    My game is Glow. You can download/rate it here.

    I’ve tried to do my best on theme/mood. And I think I succeeded in it.
    What went right: code, sound, idea, storyline
    What went neither right nor wrong: art, level design
    What went wrong: packaging. I though it would be easier :/
    See you next LD.


    Posted by (twitter: @_StrLght)
    Tuesday, December 13th, 2011 1:11 pm

    Allright, i am in for the first time.

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