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Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 9 days, 3 hours, 59 minutes, 28 seconds
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  • Ludum Dare 31 begins: in 45 days, 4 hours, 59 minutes, 28 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

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    About spoon

    I'm a mathematics student from Scotland. My hobby is writing games and other strange computer programs, which are available at my site at http://killersmurf.com


    Ludum Dare 20

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    House of Dangerous kittens, GNU/Linux port out

    Posted by
    Tuesday, May 3rd, 2011 5:58 am

    GNU/Linux users can now brave the kitten apocalypse by downloading the Linux port Eaten alive by kittens

    House of Dangerous Kittens, bugfix during submission time

    Posted by
    Monday, May 2nd, 2011 7:21 pm

    Found a bug in the game, it’s still the submission hour so I’m putting up an update!  Is that cool?  Really I was just noting this here because I’m doing that behind the scenes as it were, with no change to the entry page – just a swapped file on the server!  Thought folks should know.

    House of Dangerous Kittens, done!

    Posted by
    Monday, May 2nd, 2011 4:22 pm

    Eaten alive by kittensYou play a leather-clad woman who has to survive, alone, against hordes of dangerous kittens.  Luckily, she has an assault rifle.

    I’m quite pleased with it!  It’s crazy looking.  You can’t see it from the screen-shot so well, but it has fog-of-war, which I compute with ray-tracing.  That really enhances the fear!

    The kittens have little bum-holes too!

    It’s written in plain C.  Was good fun to write.  The most C I’ve ever written in 72 hours, for sure!

    I’ve only tested it on Windows 7 and Gentoo Linux.  It runs okay for me!  I’d love if people would try it, if you find bugs let me know :)

    I’m going to get some sleep, and then later play a bunch of Ludum Dare games.  Woohoo!

    Windows .zip

    Source code

    Check out the entry here


    Speedy folks!

    Posted by
    Saturday, April 30th, 2011 8:09 am

    I’m really impressed with the speed of the Action Script users on here,  nicely done!

    Things are going well for me in the land of C.  For me, since I just started, that means I’m not confused and it doesn’t segfault.  Screenshots later.  I’m going to enter the jam I think, more relaxing :D

    C and SDL

    Posted by
    Friday, April 29th, 2011 2:54 am

    I’m a strange maths student.  My hobby is writing odd computer games.

    This is my first Ludum Dare.

    I’m not so worried about winning:  if I can write an awesome game in 48 hours and show it to my  friends it shall be cool.

    I’m going to write in C, with SDL, targeting Linux and Windows.  I’m going to try to keep it simple, but some special effects can be fun :)

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