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Abberbury’s news

Posted by
Tuesday, September 26th, 2017 5:26 am

And again, hello everybody!
Maybe, of those who participated in the jam in December 2016, remember our entry:

Info post
Entry

We did not abandon the project then and worked actively on it this whole year.
At the moment we have a ready-made foundation for the game, to which we add content.
Not without bugs, of course. )
We hope that by the first quarter of 2018 the game will be available in Steam.
Well, while you can check out this little teaser:

Thanks to everyone who left feedback on our project – you helped us to become better!

Abberbury’s path

Posted by
Saturday, December 17th, 2016 4:18 pm

Hello everybody!
My team and I got great pleasure to participate in this Jam. We had made a prototype of the game just over the weekend and posted it to the public. We had have before only a technical demo version:

Abberbury_Old

Since then we’ve ordered drawings for our game from freelancers. While they were drawing the environment (thank them very much for it), I started writing constructor of levels. Suddenly we’ve seen the announcement of the beginning of the Ludum Dare and decided to put together a prototype, come what may.

Abberbury_New

 

Thanks to everyone who watched the game and left feedback, you helped us a lot. We’ll consider all comments and continue to make a quality product. We hope we’ll meet with you in Steam.
Who hasn’t managed to try on yourself the role of the brave viking yet, click link below. And also, who have the desire to observe of development of the game – welcome to the group in facebook.

Entry

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