So now that our game has been up for a while and we’ve gotten some feedback, we’ve noticed some things that cold be improved.
What was good:
- The graphics. Almost everyone who we’ve talked to has liked the graphics a lot
- The atmosphere
- The explanation of the point of the game. There are really no clear directions of what to do, instead we wanted to use the dialouge to explain the conflict and tell the players goal.
- The music
What was bad:
- Game breaking bugs. After only a few minutes after the game was put online a friend of ours contacted us and told us he found a game breaking bug. Oh well.
- Dialouge speed. As we wanted to make sure that everything was understood it seems like we actually made the speed of the dialouge a bit slower that it should have been.
- Issues with pixelation. Unfortunately some of our sprites had some rendering issues when we upscaled them for the pixelated art style, and we didn’t really have the time to fix it.
Overall it was a good experience, and we look forward to participating in the next jam!
Go here if you want to play the game: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=29144