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Hey Look, Cowboy Boots! Award
Awarded by winferno
on May 26, 2010
The Trophy Is Not Cheese
Awarded by HybridMind
on September 2, 2009

Sparky's Archive

We Control the Purple Creature

Posted by
Sunday, April 19th, 2009 6:49 pm

Hurrah, at last I am done!


  • We control the purple creature. Use the arrow keys to move.
  • The large yellowish green creatures are your allies.
  • Collect followers (other purple creatures) for more firepower.
  • Collect blue eggs. Plant an egg with space to create a new ally!
  • Take over the board to win.

Play the game

Not Exploding

Posted by
Sunday, April 19th, 2009 2:13 pm

This morning I started playing with the visuals, and got sucked into a vicious cycle of tweaking graphics, then playing the game to see them. After a couple of hours of this I realized I wasn’t getting anywhere and decided to move on to the sound. It looked like this- I liked it, but it was quite unplayable:

After working on more essential bits for a while , I returned and toned the effects down to this level:

An Unexpected Snowstorm

Posted by
Saturday, April 18th, 2009 11:36 am

So the design of the game is fairly established now. It looks like the core mechanic is a food chain. There are different varieties of little creatures which occupy various niches. All would be well in the world, were it not for the sudden arrival of DOOM in the form of an explosively reproducing foreign species…

I was trying to get the first projectiles into the game, and ended up with a rather unexpected snowstorm instead:


Currently there are invaders (red-green) and one form of sessile predator (orangey) in the game. All life forms heal over time, and the invaders use this to their advantage by withdrawing outside their target’s firing range briefly if their health dips too low. There’s no player character yet.


The next thing to do is get some sort of plankton- or barnacle-esque life form into the system- something low level that doesn’t eat anything, and simply provides food for other organisms.

Language Choices and a Very Empty Screen Shot

Posted by
Friday, April 17th, 2009 8:06 pm

I’ll be using ActionScript 3. I’m uncertain of what I’m making yet, but here is a very desolate first screen shot:


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