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The story that led to “A Hat’s Trick”

Posted by (twitter: @SoupWithBits)
Monday, September 1st, 2014 4:21 am

Saturday morning, August 23, 2014. I arrive hungover at the Rhodesfield station to be picked up by Kevin who’s also hungover to design and code up a game in a weekend for Ludum Dare. We’re already 5 hours into LD with no idea what we we’d make.

The theme for the weekend, “Connected Worlds”. Both of us thinking “what an obscure theme”. I, like 90% of the people participating jump straight to thinking about planets. I quickly throw that idea in the toilet to try and come up with a fresh idea that won’t feel common.

After throwing around some ideas we had a basic idea that we’d flesh out as we went along. The idea was that we’d make a 2 player co op game with each player in a different world interacting with each other to achieve a common objective.

I spent most of my time in Inkscape and Gimp focussing on the art and Kevin wrote the game code. We used the Unity 4.6 Beta to play around with the new UI system which was fun but annoying because we were alone in the dark with very little resources to shed light on a few things.

After several arguments, bugs, and cups of coffee we came out with A Hat’s Trick a 2 player (easily playable by one) puzzle platformer.


Awesome Comments

Posted by (twitter: @SoupWithBits)
Tuesday, April 29th, 2014 9:31 am

now this is a puzzle game I’d spend hours with

– BarkingCat


I enjoyed this game a lot, and I’ll look out for more stuff by you in the future

– Norse Games


Nice to see a puzzle game on here with a mechanic that I haven’t seen before.

 – Maschinen-Mensch


I now dominate the earth. Awesome.

– Andrew Adams


You too can dominate the earth


Posted by (twitter: @SoupWithBits)
Tuesday, April 29th, 2014 3:57 am

Can’t stop playing and rating all these games!

Check out ours: ALIEN LOBOTOMY, give us some feed back and we’ll check out yours!


Posted by (twitter: @SoupWithBits)
Monday, April 28th, 2014 3:38 pm

Our first Ludum Dar!

The two of us are but simple programmers, but we managed to pull the rabbit from out of the hat beneath the surface with this one!
We even surprised ourselves!


Play and rate ALIEN LOBOTOMY

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