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Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 8 days, 1 hour, 25 minutes, 51 seconds
  • October Ends: in 9 days, 1 hour, 37 minutes, 51 seconds
  • Ludum Dare 31 begins: in 44 days, 2 hours, 25 minutes, 51 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]

    About Sos (twitter: @Sosowski)

    Hi! I'm Sos!
    I'm an average programmer guy and I suffer from untreatable compo addiction. That's how I got here :P
    Also, I have a website: http://www.sos.gd/


    Ludum Dare 28
    Ludum Dare 27
    Ludum Dare 26
    Ludum Dare 25
    Ludum Dare 24
    Ludum Dare 23
    MiniLD 32
    Ludum Dare 22
    MiniLD #30
    Ludum Dare 21
    MiniLD #28
    Ludum Dare 20
    MiniLD 25
    Ludum Dare 19
    Ludum Dare 18
    MiniLD #16
    Ludum Dare 16

    Sos's Trophies

    Reinventing The Wheel by Using low-level programming
    Awarded by infernet89
    on September 14, 2013
    The BleuLlama Trophy
    Awarded by BleuLlama
    on May 1, 2013
    Anti-Hipster Award
    Awarded by SteelRaven7
    on August 27, 2012
    Coolest use of Afro Award
    Awarded by NeiloGD
    on January 8, 2012
    Contributions to the community
    Awarded by sorceress
    on December 14, 2011
    You are forgiven award
    Awarded by wademcgillis
    on August 19, 2011

    Sos's Archive

    On the inside, all computers are just calculators.

    Posted by (twitter: @Sosowski)
    Saturday, April 26th, 2014 6:42 pm

    I’m super late due to having to deal with my car having holes in the roof and it raining the entire day, but I began on the game and it’s impossible to beat so I added a way to cheat!


    You can edit memory and maybe even win! Let me know if it’s any fun or hard! There are at least several ways to beat the game.

    Time to sleep!

    Play Matchbox!

    Posted by (twitter: @Sosowski)
    Monday, December 16th, 2013 12:54 am

    Matchbox is complete. I don’t know what kind of game this is.


    Help me pick CGA color mode!

    Posted by (twitter: @Sosowski)
    Sunday, December 15th, 2013 7:31 am

    So, CGA has more color palettes than you’d think! Here are the default ones:


    First mode is the standard CGA mode as you know it, it’s most widely used because it looks best on b/w monitors.
    Second mode colours are devoid of blue component, and appear much darker on b/w screens
    Third mode is ‘undocumented’ but I actually stumbled on it by accident. It has some quirks but it looks nice.

    Switching them in-game is quite tricky, so I’d rather stick to one. Which one should I choose?

    Matchbox has music and more levels now! I’m ready for tomorrow!

    Posted by (twitter: @Sosowski)
    Saturday, December 14th, 2013 10:24 pm

    Writing everything from scratch takes some time, but I am having so much fun! The game is coming together nicely, I am getting used to awful CGA colours, and I need to test it on my black and white CRT screen!


    I’ve been doing some optimisations as I go and it appears as if the game should run smoothly on a 12MHz 80286. 8086/8088 is kind of out of the question, though, if you played any games made for that you should know what I mean.


    Play some matchbox!

    Posted by (twitter: @Sosowski)
    Saturday, December 14th, 2013 6:59 pm

    Actually you can only walk left and right :P BUT, you can walk left and right on your sweet new 286!


    Works only under DOS and Windows 9x.

    CGA is fun!

    Posted by (twitter: @Sosowski)
    Saturday, December 14th, 2013 4:23 pm

    Wrote myself a tool to convert true-colour BMPs to CGA compatible blits and I have a fast and simple CGA blitter now. I need to draw more stuff!

    Also, it appears I will have to load bigger graphics from disk on-the-fly rather than cache them given 64kb memory limit! I don’t want to deal with far pointers, oh no!


    Posted by (twitter: @Sosowski)
    Saturday, December 14th, 2013 2:08 pm

    I might be falling behind but I will not give up! NEVAR!


    The idea:
    You’re a pyro with just one last match. Burn!

    Time is running out!

    Posted by (twitter: @Sosowski)
    Friday, December 13th, 2013 7:48 pm

    I made this cool DOS clock app and am running it on a 9″ b/w CRT for coolness! It didn’t even break!


    I need to make a game now, but look how much time I have left!

    0h Game Jam – Make a game in zero hours!

    Posted by (twitter: @Sosowski)
    Monday, October 21st, 2013 11:25 am

    0h Game Jam


    48 hours? 24 hours? 4 hours? 1 horse? Whatever! Are you bad enough to make a game in zero hours? Join 0h Game Jam and make a game during DST time shift! It’s simple, start your work at 2am and have your game ready before it’s 2am again! For more information check out the rules section on the website!

    miniLD #45 – Low-level jam!

    Posted by (twitter: @Sosowski)
    Thursday, September 12th, 2013 8:36 am



    Posted by (twitter: @Sosowski)
    Sunday, August 25th, 2013 1:53 pm

    It is done! Please do not break your computers with it!


    It still crashes!

    Posted by (twitter: @Sosowski)
    Sunday, August 25th, 2013 10:58 am

    But only after 10 seconds! Grab red thingies to speed up and overtake the glitch!

    The memory is assorted so that linear glitching is represented pretty clearly on the screen. When glitcher gets out of video memory it continues to screw stuff up until generating a general protection fault.
    Should crash exactly after 10 seconds at smooth 60fps. Shouldn’t go down even on 10yo hardware at all.

    Don’t run under Windows 98, don’t debug, don’t run as administrator.
    I heard it works under vine.



    Posted by (twitter: @Sosowski)
    Sunday, August 25th, 2013 8:23 am

    This game crashes in 10 seconds.
    It literally traverses it’s own memory gltiching itself out. Don’t run as administrator, don’t run under Windows 95/98, don’t debug.


    Super late!

    Posted by (twitter: @Sosowski)
    Saturday, August 24th, 2013 4:29 pm

    I have just arrive from a super cool trip to GDC Europe and Gamescom! I hope I am able to produce something of value in 24 hours! Wish me luck! I dunno what else to write :P

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