About Sos (twitter: @Sosowski)

Hi! I'm Sos!
I'm an average programmer guy and I suffer from untreatable compo addiction. That's how I got here :P
Also, I have a website: http://www.sos.gd/


Ludum Dare 37
Ludum Dare 31
Ludum Dare 28
Ludum Dare 27
Ludum Dare 26
Ludum Dare 25
Ludum Dare 24
Ludum Dare 23
MiniLD 32
Ludum Dare 22
MiniLD #30
Ludum Dare 21
MiniLD #28
Ludum Dare 20
MiniLD 25
Ludum Dare 19
Ludum Dare 18
MiniLD #16
Ludum Dare 16

Sos's Trophies

Humor - 1st Place - LD 37
Awarded by LDA
on January 3, 2017
Audio - 2nd Place - LD 37
Awarded by LDA
on January 3, 2017
Reinventing The Wheel by Using low-level programming
Awarded by infernet89
on September 14, 2013
The BleuLlama Trophy
Awarded by BleuLlama
on May 1, 2013
Anti-Hipster Award
Awarded by SteelRaven7
on August 27, 2012
Coolest use of Afro Award
Awarded by NeiloGD
on January 8, 2012

Sos's Archive

Play Punchies!

Posted by (twitter: @Sosowski)
Sunday, December 11th, 2016 11:10 pm

Yay! I’m really happy with the outcome of this Ludum Dare! Looks like I got a really good hang of Unity by now! The game I made is about punching stuff and falling on your face! Oh, there’s a bonus for the patient 😉

Play Punchies!

Punchies Progress!

Posted by (twitter: @Sosowski)
Sunday, December 11th, 2016 10:42 am

I’m making Punchies! Punchies is like munchies but about punching! You can’t stop punching!

Here’s some of my progress:

Finished level and player graphics! Movement pretty nailed!

13h ago:

Punching optimisation!

14h ago:

Added Punching

17h ago:

The beginning of movement

I’m on it!

Posted by (twitter: @Sosowski)
Saturday, December 10th, 2016 6:10 am

I have an awesoem idea for a game and am working on it! The game is gonna be called HD and will be a single screen non-scrolling platformer in glorious 1920×1080 resolution! I even began making the level :) No idea what i’ll use yet, tho!


My Ludumstation!

Posted by (twitter: @Sosowski)
Friday, December 9th, 2016 4:58 am

I have moved my office away from begin a part of my home recently, and thus I have an awesome new setup :) And yeah, I’m probably gonna stand up for most of the jam :)


Sos is in!

Posted by (twitter: @Sosowski)
Wednesday, December 7th, 2016 6:40 pm

I’m in! I’ll be Ludum Daring this time too and I’m sujper exited as I haven’t done a Ludum Dare properly for a while now! I have a new office now with a bunch of fellow gamedevs, and I’ll move in there for he weekend to jam! :) I don’t really know what tools I will use, but I promise to give it my best this time and to make an awesome game! And her’es a list of tools I commonly use:

  • Code: Unity, Code:Blocks, FlashDevelop, Notepad++, Visual Studio 2015, Visual Studio 2008
  • Graphics: GraphicsGale, IrfanView, XnView, Photoshop Elements, Wings3D, Genetica, Milkshape3D, Blender
  • Audio: FL Studio, Schism Tracker, JohnPlayer, foobar2000, Audition
  • Utilities: Calculator, command line, fillezilla, hexchat

Yay! I’m getting stuff done!

Posted by (twitter: @Sosowski)
Saturday, December 12th, 2015 4:59 pm

I’m makign a game where you have to drive your car but you can’t break and when you press the accelerator the car goes away crashing into everything.


No brakes parking lot!

Posted by (twitter: @Sosowski)
Saturday, December 12th, 2015 7:38 am

My game is going to be about parking your car without using brakes.

I’m using allegro.js for it!

There’s still time! Learn allegro.js in 45 minutes!

Posted by (twitter: @Sosowski)
Thursday, December 10th, 2015 8:11 pm

I streamed making a game in allegro.js in 45 minutes yesterday, and today it’s on youtube! Shot with VHS in outer space! Check it out!

Watch it on Youtube!

Learn allegro.js in 45 minutes! Just in time for Ludum Dare!

Posted by (twitter: @Sosowski)
Wednesday, December 9th, 2015 12:35 pm

I made allegro.js espoecially with Ludum Dare in mind! With flash decay, not many easy js tools are out there to create browser based games with. allegro.js is meant to tackle that. Make cool games that run in a browser in a whim! Check out the stream tonight!


I’m finally in!

Posted by (twitter: @Sosowski)
Monday, December 7th, 2015 5:52 pm

I’m gonna Ludum Dare like here’s no tomorrow… or no day after tomorrow! And I haven’t done so for a while! Super excited woohoo! And here’s my battle station :)

jAllegro – a lousy javascript port of a game programming library

Posted by (twitter: @Sosowski)
Thursday, August 6th, 2015 4:22 pm


A lousy javascript port of a game programming library

What is jAllegro?

jAllegro is a minimal javascript port of a really popular game programming library called Allegro 4 from the first decade of our century. Allegro 4 is a simple game programming library that abstracts a set of functions in C programming language to the developer allowing for simple and rapid creation of video games, without the need to program entity systems, classes and so on. Allegro 5 is the current Allegro version, but it varies greatly in how the API works, thus alienating many hardcore Allegro users. This library aims to provide a simple wrapper for a subset of canvas operations making it look like good old Allegro.


Ludum Dare Rescue Rangers!

Posted by (twitter: @Sosowski)
Tuesday, December 9th, 2014 6:33 pm

I’m going to launch this early this time! The thing is, games need a certain amount of votes to calculate a proper rating by the end of the voting period! Let’s help these games out!

If you start from the bottom, the list will shrink faster as more games will make it past the threshold, but don’t forget the others too! Let me know if there are any problems with the thing!

LD server banned my server so I have to update it manually every day! Start from the top this time! All is fixed!

Let’s rescue some games!

Punch Squad is complete!

Posted by (twitter: @Sosowski)
Sunday, December 7th, 2014 9:28 pm

I started from scratch 10h before the deadline! This is how much I managed to make!


click to play!

flashplayer_15_sa_debug 2014-12-08 05-24-18-90

Engaging panic mode!

Posted by (twitter: @Sosowski)
Sunday, December 7th, 2014 10:05 am

At least I have something! I have ditched the other idea because I chose inappropriate tech! Let’s do this!


Punch Squad is about a gang of 4 rival thugs. You pick one, and end up controlling all of them. They punch each other in the faces every time they collide and they will rush at a point that you click on altogether regardless of what’s going on around! Your task is to bring your guy to victory by getting most points and watching your HP! Oh man, all that in 4 hours? Oh well, let’s make this happen! <3

What should I put on the island?

Posted by (twitter: @Sosowski)
Saturday, December 6th, 2014 5:37 pm

My initial idea fell through, I have this so far! What should I put on the island?


My game is ugly, let’s fix that!

Posted by (twitter: @Sosowski)
Saturday, December 6th, 2014 4:31 pm

Ugly game is ugly, but I can make it work :)


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