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At long last.

Friday, December 9th, 2016 11:37 am

I’ve been trying to participate in Ludum Dare for the past 5 years, but I’ve always magically missed it due to one scheduling conflict or another. My time has come. :)


Engine: Game Maker Studio (Normally I’d use a proprietary engine I made in C++, but I’ve recently fallen in love with Game Maker)

Art: Aseprite

Music: Ignite

Can’t wait for a long weekend of sleepless nights and massive quantities of pizza!

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