About smotko (twitter: @smotko)


Ludum Dare 33
Ludum Dare 33 Warmup
Ludum Dare 30
Ludum Dare 27
Ludum Dare 26

smotko's Trophies

smotko's Archive

Time lapse of my weekend

Posted by (twitter: @smotko)
Tuesday, August 25th, 2015 3:36 pm

2 days of my life compressed into 6min and 23se!

My game is here: http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=21481

My #LD33 post mortem

Posted by (twitter: @smotko)
Monday, August 24th, 2015 12:53 pm

I wish I had a couple more hours for my ldjam game () to fix buggy attacking, add a proper ending/intro and some sounds.

Nevertheless I’m still happy how it turned out. Pixelart turned out to be cute and the abilities are fun (but badly needing some UI for the cooldowns).

For next time I really need to practice pixelart, as drawing was a big time sink during the compo. Getting more comfortable with unity is also must.

It was really frustrating that Unity actually crashed multiple times during the compo and I lost some work because of it (not too much but still). Everytime it happened I was trying to do something in the animator/animations. Has anybody else experienced similar issues with the animator?

here is a screenshot:

Screen Shot 2015-08-24 at 03.05.48

Now to rate some games! 😀

Progress update

Posted by (twitter: @smotko)
Saturday, August 22nd, 2015 12:20 pm

I am not progressing as fast as I’d like, but I did make this nifty character animation.



I am streaming my progress on twitch.

I’m In!

Posted by (twitter: @smotko)
Friday, August 21st, 2015 3:50 pm

I’ve already done warmup thing last weekend and now I’m all set for LD33!

I’ll be using:

  1. Unity
  2. Gimp & Pixen for pixel art
  3. Audacity & Bfxr & GarageBand for sounds and music
  4. Git for sanity

I’m also going to be streaming the whole thing here: http://www.twitch.tv/ensmotko

Jump Drive (source)

Posted by (twitter: @smotko)
Monday, August 26th, 2013 12:44 am

First of all congrats to all who finished the 48h compo! I Hope you had as much fun as I.

It seems I was so tired yesterday I forgot to push the source code out to Github (I was finishing up at 4 AM). Well at least I didn’t forget to submit the game :)

Here is the source code in all it’s JavaScript glory: LINK. I’m quite happy with it, but the last minute dialogs with jquery aren’t pretty and the levels are a copy paste mess. Still not bad given the time constraint and all.

Check out my game.



Jump Drive!

Posted by (twitter: @smotko)
Sunday, August 25th, 2013 6:42 pm

A quick post before I crash into my bed (it’s 3:37 AM local time). I’ve finished my game, with only 5 minutes to spare! You can check it out here.

I’m quite happy how it turned out, I just wish I had the time to add more than 6 levels. Well at least I managed to put in a hardcore mode which should be at least a bit of challenge (and there is even a small reward:)).

This was my second Ludum Dare and I enjoyed it even more than my first!

Direct link to the game.


LudumDare is awesome!

Posted by (twitter: @smotko)
Monday, April 29th, 2013 2:04 am

I had a lot of fun making my game Min!

Here are some notes I took while making the game:


And here is a video of me having fun: timelapse

Now to do some voting! :)

My first #ld48

Posted by (twitter: @smotko)
Sunday, April 28th, 2013 2:40 pm

I’ve submitted my first #ld48 game: Min!

I had a lot of fun making it and now I’m looking forward to your feedback!



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