About SkyWolf (twitter: @akaSkyWolf)


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So, this is the title of our game…

Posted by (twitter: @akaSkyWolf)
Sunday, April 19th, 2015 6:08 pm



So yeah, this is the best title i’ve ever come up with; and wait to see it animated…



… who is looking forward to? 😛

Well, it’s six now

Posted by (twitter: @akaSkyWolf)
Thursday, April 16th, 2015 5:00 am

I guess it’s that time of the year, once again!

Hello darers,
this is my sixth time, it has not been a good time lately inspiration-wise, so i hope Ludum Dare will help me once again unlock my full potential and reach my final form. Wait, what?
Anyways, i liked the last experiment where i took a friend and we jammed together with self-imposed compo rules except for being in two, and this little game was the result of that. So i decided to do that again, with a different friend and former co-worker named @zlatancld.

Regarding tech, the usual stuff:

  • Unity 3D
  • 3DS Max (if needed)
  • Photoshop
  • Cubase (maybe)
  • sfxr

so i hope we will have fun and i hope that all of you will check out and enjoy our game.

Happy jammin’ everybody,

Fifth time’s a charm.. wait, what?

Posted by (twitter: @akaSkyWolf)
Thursday, August 21st, 2014 3:21 pm

Hello Darers,
fifth time here, but this time i wanted to try something new so i am going to take part in the jam with @WaveringRadiant instead of the usual solitary compo. Although given the fact that both our Mondays will not be free, we’re self-imposing compo rules (only exception, being 2).
We’re gonna stream the entire thing on http://www.twitch.tv/akaSkyWolf and we hope it will be fun.

Keep jamming,

In for the second time

Posted by (twitter: @akaSkyWolf)
Friday, April 26th, 2013 8:48 am

Compo for the second time ladies and gentleman 😛 wish me luck, i’m always scared by the themes.

As usual my tools will be: Unity, 3DS Max, Photoshop, Cubase and sfxr with some modifies if needed, much love and have freaking fun everybody! 😀

I’m in.. I guess.

Posted by (twitter: @akaSkyWolf)
Thursday, December 13th, 2012 11:18 am

Being interested in Ludum Dare for a while now, but never really gave it a shot. Why? Mainly because i’m scared not being able to deliver.
I mean, i develop games daily as an hobby and i’m trying my best to make a job out of this passion, but 48 hours?.. Man, that’s a challenge! But i guess why not. 😀

So this is what my toolset is composed of:

  • Unity 3D (Code)
  • 3DS Max (Meshes)
  • Photoshop (Textures)
  • Cubase (Music)
  • sfxr (Sound Effects)

With some changes in the graphics department if i decide to go 2D.
So, wish me luck, and have fun everybody.

With love,

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