So yeah, this is the best title i’ve ever come up with; and wait to see it animated…
… who is looking forward to? 😛
Ludum Dare 37 | Ludum Dare 32 | Ludum Dare 30 | Ludum Dare 29 |
Ludum Dare 28 | Ludum Dare 26 | Ludum Dare 25 |
I guess it’s that time of the year, once again!
Hello darers,
this is my sixth time, it has not been a good time lately inspiration-wise, so i hope Ludum Dare will help me once again unlock my full potential and reach my final form. Wait, what?
Anyways, i liked the last experiment where i took a friend and we jammed together with self-imposed compo rules except for being in two, and this little game was the result of that. So i decided to do that again, with a different friend and former co-worker named @zlatancld.
Regarding tech, the usual stuff:
so i hope we will have fun and i hope that all of you will check out and enjoy our game.
Happy jammin’ everybody,
SkyWolf.
Hello Darers,
fifth time here, but this time i wanted to try something new so i am going to take part in the jam with @WaveringRadiant instead of the usual solitary compo. Although given the fact that both our Mondays will not be free, we’re self-imposing compo rules (only exception, being 2).
We’re gonna stream the entire thing on http://www.twitch.tv/akaSkyWolf and we hope it will be fun.
Keep jamming,
SkyWolf
Compo for the second time ladies and gentleman 😛 wish me luck, i’m always scared by the themes.
As usual my tools will be: Unity, 3DS Max, Photoshop, Cubase and sfxr with some modifies if needed, much love and have freaking fun everybody! 😀
Being interested in Ludum Dare for a while now, but never really gave it a shot. Why? Mainly because i’m scared not being able to deliver.
I mean, i develop games daily as an hobby and i’m trying my best to make a job out of this passion, but 48 hours?.. Man, that’s a challenge! But i guess why not. 😀
So this is what my toolset is composed of:
With some changes in the graphics department if i decide to go 2D.
So, wish me luck, and have fun everybody.
With love,
SkyWolf.