What’s happening folks? I have been out of the Ludum Proper since LD15, for which I submitted a game where you exploded bikini babes with spikes and hammers and things. I was previously working all day and most nights making the very best football videogames you could possibly ever want (or from the perspective of the indie-game scene, I had a “day job” where I worked for some folks who you probably don’t like very much). But a few months ago, some of my peers decided to try a startup, and I wanted in, and so I went. When I left EA, I made two postcards, one of them an homage to the game that tipped me over the edge:

And one a motivational speech inspired by my friend Tim Rogers’ Bulletstorm review on Action Button Dot Net: doitmotherfucker.com
Since leaving EA I have been working on small games, and it has been glorious. I compose music, I make art, I write dialogue, I help with marketing, and as always I write some white hot liquid code; it’s been wonderful. And now I work somewhere that allows me to participate in things like Ludum Dare without a hundred thousand layers of red tape blocking the way.
I’ll be building something this time, despite having a new baby in the house! My toolbox (which has several ORs depending on theme):
- art: photoshop OR tilestudio OR graphics gale
- music: garage band or milky tracker
- web: flashdevelop + flixel OR pushbuttonengine
- mobile: corona + lime
Looking forward to it!