The Hate-filled Cannon Award
Awarded by GBGames
on August 11, 2008
Oof. Well, I submitted something.
I spent a lot more time in this compo fiddling with sines and cosines than I did designing or implementing gameplay.
Either I need to learn better APIs, or my next game’s gotta involve all rectangles. One big rectangle party.
In an effort to force myself to do something via possible internet shame, I am declaring intent for this weekend.
It’s damned cold outside anyway. What else am I going to do.
Hello! This is a competition entry. It is a simple game where you shoot cannonballs at a tower. Eventually, the tower will succumb. You get more points for letting blocks hit the ground before the top of the tower does.
Hold SPACE to power up the cannon, release to fire. Up and down changes the angle. That’s it!
Requires pyglet/pymunk. Doesn’t run too fast. All those quads to draw, and all.