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Progress report

Posted by
Sunday, April 28th, 2013 1:06 pm

Wow, this is going really well. It’s my first time doing this, and I botched my first attempt 10 hours in. So I had to start with a completely new game, and I was afraid I wouldn’t make it on time. But it’s looking really promising. It’s a minimalistic village builder inspired by Actraiser, an old game for the SNES. The game mechanics are almost completely done and finishing the map won’t take too long. I’m even kinda happy with the graphics, considering that I can’t even draw a straight line. I estimate 2 hours max to complete the game, and the rest of the time will be left for balancing, releasing and thinking of a name.


Scratch that

Posted by
Saturday, April 27th, 2013 8:47 am

Well, my genius idea didn’t work out. Circumstances beyond my control, insurmountable difficulties, whatever you want to call it, but after 8 hours of fiddling with it, I’m ready to admit defeat. The system that is the core premise of my game isn’t working (through no fault of my own, I believe) so that’s that. I’ll keep the idea for the future in case I figure out how to solve the problems.

I’ve lost the battle, but not the war. Onward to my other idea! A somewhat minimalistic city (or rather, village) builder. Might have to extend it into the jam…

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