I’m joining the 31st Ludum Dare. It’s the 4th time in a row that I’m joining and the 6th time overall! It’s ridiculous how much I love doing the Ludum Dare. Sometimes I wonder why because I don’t think that I’m really good at making games in a short time frame but the pressure and motivation to actually make something good in 48h is so strong that I just can’t live without it. I live for the thrill. LOL, I’m kidding, in fact it’s because I get to spend the whole weekend with my friends. In the end it reminds me of the gaming weekends I used to spend with friends when I was a kid.
SO, yes, glbs, Anna and Marcellus will be there too and we’ll each be joining the compo.
We’ll probably be using an additional constraint such as a genre or a technical limitation as well as the theme of course. We feel like we could do better with stronger constraints
My choice of tools will include:
- Unity coupled with MonoDevelop.
- A bit of Inkscape, Paint.net, GraphicsGale and Blender depending on the concept.
- LMMS for sounds and music.
- Licecap for making gifs.
- All my code and assets will be hosted on my Github account.
I wish you all the best of luck and hope we all make very cool games!