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All rules implemented

Posted by
Sunday, December 13th, 2015 2:56 am

Taking it easy this time around.

polytree_2

First few hours’ progress.

Posted by
Saturday, December 12th, 2015 1:36 am

polytree_1

Ludum… Hack!

Posted by
Friday, December 11th, 2015 9:25 pm

This time around I am going to increase the challenge a bit and combine LudumDare with SpeedHack! I’ll follow the rules outlined in this post: linky

I plan to use the Allegro 5 library from Rust, using my RustAllegro wrapper. I’ll probably start with some basic code from previous entry. I’ll livestream this just for fun once I figure out how that works! Woohoo!

Done and done

Posted by
Sunday, April 27th, 2014 5:43 pm

Completed my entry. As my entries tend to be, this one’s pretty boring but I’m reasonably happy with it. Not sure it is winnable, but that’s not something I have time right now to check.

First LudumDare for me….

Posted by
Friday, April 25th, 2014 5:36 pm

I’ve done quite¬† a few rapid game programming competitions in the Allegro community, but this is the first one I’ll be doing outside of it…

Although I’m pretty sure it’s not necessary, the libraries I’ll be using are Allegro and RustAllegro. I’m a developer of both, so maybe the boundary between “middleware” and “personal code library” is a bit blurry.

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