Ludum Dare 35
The Theme is:
Shapeshift

Judging ends in
Click here to start

PlayRate80Star

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

About shubshub (twitter: @shubshub11)

Hey there, I am shubshub. I develop indie games (sometimes) when I get a good idea I just get going

gamejolt.com/profile/shubshub/56986/

Entries

 
October Challenge 2015
 
Ludum Dare 32
 
Ludum Dare 31
 
Ludum Dare 29
 
Ludum Dare 27
 
MiniLD #37

shubshub's Trophies

Chased a Dragon
Awarded by gritfish
on May 29, 2012

shubshub's Archive

Click Here to go to Jext on GameJolt

Today marks the released of Build 110 for the Jext Game Engine and with it comes a neat feature
Per line coloring

What does this mean?
It means when you are making a game with Jext you can have each line be a completely different color to the next so that’s pretty cool
Its all included in the Documentation on GameJolt

In other news, Leave a comment down below on what you’d like to see me implement in future builds please :)

Jext Game Engine/Framework (Made by Me) (Text Based Games)

Posted by (twitter: @shubshub11)
Saturday, March 26th, 2016 3:22 am

The other week I decided to make a simple to use Javascript Game Engine for creating Text Based Games rather easily
The outcome was Jext if you try it out let me know what you think of it
You can find it here

http://gamejolt.com/games/jext-game-engine-api-game-player/133169

Enjoy 😀

Game I’ve been working on (Open Beta) (Android)

Posted by (twitter: @shubshub11)
Wednesday, February 10th, 2016 11:44 pm

Been working on porting my game to Android recently and its currently in Open Beta
Bit.Saw Android Open Beta
Just click that link there and join the test and comment down below what you think Or find me on twitter (@shubshub11)

Until the next time

~Shubshub

I am In!

Posted by (twitter: @shubshub11)
Friday, April 17th, 2015 2:29 pm

I’ll be using Game Maker Studio this time around
I was going to use Unity otherwise C++ However I am not yet knowledgified in those tools/language yet :) Maybe next time!

COMPO Release! (SSMF)

Posted by (twitter: @shubshub11)
Sunday, December 7th, 2014 7:13 pm

SSMF A.K.A Sword, Shield, Mregal, Fight!
Click Here To Play!

A Game created in 48 Hours
Based on the Idea of Card Jitsu from Club Penguin with a More Rock Paper Scissors style gameplay

Will write up a post-mortem later On my new blog thingy that I am working on 😛
(Which I have more time to work on now 😛 )

Progress!

Posted by (twitter: @shubshub11)
Saturday, December 6th, 2014 4:36 pm

My game called, Sword, Shield, Mregal, Fight! is coming along alright

I guess the AI could be better but Its the best I will probably be able to do
Without going into 10 Thousand lines of Code

Game UI

Here is the User Interface of the game which is where you Play it 😛

It’s basically a Rock Paper Scissors Style game

Sword Beats Mregal
Mregal Beats Shield
Shield Beats Sword

First Night of LD48 – Shubshub

Posted by (twitter: @shubshub11)
Friday, December 5th, 2014 9:15 pm

I am trying to be as Unique as Possible

I’ve decided to think of One Screen as “One Level” That level however becomes slightly different every time you Play it

The Entire Game is One Level in a Sense however its different each time You can find screenshots of my progress on my twitter @shubshub11

I’m in

Posted by (twitter: @shubshub11)
Friday, December 5th, 2014 2:02 pm

Tools used: Game Maker Studio
Extra Stuff Used: Coffee, Twitter, Lightshot for Taking Screenshots

During the Ludum dare you will be able to find my postings about my progress
on my twitter https://twitter.com/shubshub11 Go and follow me today! 😀

I’ll try my best

Bit.Saw – An Indie Rage Puzzle Platformer by Shubshub [Non-LD Game]

Posted by (twitter: @shubshub11)
Sunday, November 30th, 2014 6:15 pm

A Game that I made a couple of weeks ago, It costs an easy $1.00 USD and from the people that have played it I have been told they had fun playing it.

If you would like to check it out you can find the link here: [Click Here]

I Would be very happy if you could just check it out and if you like it consider purchasing it!

I hope to bring many more great games in the future

I’m in (MiniLD and LD)

Posted by (twitter: @shubshub11)
Friday, November 28th, 2014 1:01 pm

What Language: GML
Tools Used: Game Maker Studio
Other Tools?: Notepad++

I’m gonna try my best to enter most Game Jams 😀

First Part of my Game [When Mutant Cells Attack Melons!]

Posted by (twitter: @shubshub11)
Saturday, April 26th, 2014 6:10 pm

Programming after 40 Minutes!
Most of the Game is Complete (I Only Started today so My game is Not Gonna be the Greatest But its something)

Game

Game

Alot more to be added I Have a Long day Ahead of me
Back to Programming!

(The Timelapse video will be uploaded after the Ludum Dare)

I am Joining

Posted by (twitter: @shubshub11)
Thursday, April 24th, 2014 7:43 pm

Language: GML
Libraries: None
IDE: Game Maker Studio: Professional
Graphics: Paint.NET, and the GMS Sprite Editor
Sound: sfxr
Music: Probably None

Not a Begging for Money But if you want to

Posted by (twitter: @shubshub11)
Thursday, April 24th, 2014 3:56 pm

https://t.co/7kgFNU8E25

I Would love to have Access to Game Maker Studio Master Collection so that I can release my games on a Multitude of Platforms without having to rely on Friends (My other programmer friends) to export for me
If you are feeling nice perhaps consider sending me a few dollars to help my cause
The link is at the top of this post

Please note I am not begging you to send me money you can do it with your own free will :)

Post-Mortem – Jetpack Refueler 10 Seconds! Goooooo

Posted by (twitter: @shubshub11)
Monday, August 26th, 2013 1:43 am

Not really Much of a Post Mortem but Here goes

I Decided to Make Jetpack Refueler after Some Thought Process and Quickly decided on a Button Masher :)
What better way to spend 10 Seconds than try and Mash the Mouse 100 Times in 10 Seconds :)
Left click and Right Click away 😀 😀 😀

However the Game took A Little under 2 Hours to make and then I drew a Make Shift Jetpack which Isn’t very Good anyway D: But whatever

I Hope you guys Enjoy it :)

Finally got to Join a Ludum Dare :)

Posted by (twitter: @shubshub11)
Saturday, August 24th, 2013 12:24 am

I Finally have time to Join a Ludum Dare :)
And it’s thankfully during a Ludum Dare :)

I’ve Developed a Simple Uber Clicking Thingie :) It’s a Game where you gotta Refuel the Jetpack !!!

Hope you guys enjoy :)

Jetpack Refueler 10 Seconds!

Charity Game Jam Post Morterm – Create A Sokoban

Posted by (twitter: @shubshub11)
Tuesday, November 27th, 2012 6:02 pm

Create A Sokoban Turned out really great in the end
And Managed to Get it Updated Once During time frame of the Game Jam
Since then I have Updated it again With more Features that are not Normally Part of Sokoban these Include the Doors The Switches the stairs and Holes Its Pretty Awesome

Head Over to: http://www.charitygamejam.com And Look for Create A Sokoban its Awesome

Im Currently in the process of Updating it Once Again I Have Changed the way you select blocks and use the Menu into a Drop Down List and also Fixed a few bugs though don’t expect it to be updated for a while with these features 😀

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