About Shill (twitter: @stashingpixels)

I'm a 20-year-old student from Québec, Canada.


MiniLD #60
MiniLD 49

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MiniLD #60 : Ultramom is here !

Posted by (twitter: @stashingpixels)
Monday, June 29th, 2015 9:19 pm

Ultramom and her baby

Ultramom is a puzzle-platformer in which you play a mother with superpowers trying to defend her baby. The theme for this game is “10 seconds” from LD #27. I started with the “Guardian” theme from LD #1 but changed when it was time to make levels.

There are currently 3 levels you can play as well as a tutorial.

This is my second game jam ever  – my previous one was about a year ago ! – and so far both have been really fun. This one was especially instructive since I made this game using Unity, which I only started using about two weeks ago. I used my own engine for all the previous games I’ve made and I have to say, using a professional engine like Unity feels a lot better. I’m looking forward to using it some more.

Anyway, I hope you enjoy it ! If you decide to try it, please leave a comment if you have anything to say about the game, whether it’s positive or negative. Anything is appreciated ! Good luck, and have fun.

Post-mortem : The Wandering Treant

Posted by (twitter: @stashingpixels)
Tuesday, February 25th, 2014 9:58 pm

Like many others, this was the first miniLD/game jam I’ve participated in, although I had thought about joining one before. This time though, I didn’t even know there was a miniLD going on : I just jumped in friday at about 3:00 pm when I read about it and started planning out what would be my future game. In a way, I think it was more motivating to simply jump in and do it without thinking about it too much.

The Wandering Treant is a 2D sidescroller in which you, the treant, must find the nutrients you need to survive in a polluted forest. But beware, for you will make a tasty snack for the many beavers lurking around. Rumor also has it that lumberjacks are on the lookout for firewood and that they watch for unusual animal behaviour to find your trail. I might have put a little bit of my canadian heritage in it.

In short, it is a 2D sidescrolling puzzle game. You need to get to the “win zone” and set your roots there (to absorb the nutrients) while avoiding beavers and lumberjacks (or at least prevent them from chopping you down).

If any of you are interested, you can check it out here :


If you do try it out, I would like to know what you think about the (few) levels I’ve made !

The Wandering Treant

Dat axe.

The game technically only features three levels (the first one serves only to show you one of the mechanics). I’ve spent hours (basically all of Sunday) designing levels that weren’t too simple, some of which I’ve had to scrap in the end because they never worked the way I wanted them to. Silly physics ! However, I’m still pretty happy about both the result and the competition itself. It was a great learning experience. It was humbling and fun. And I still feel motivated, even after the competition. Too bad I have a weekend of homework  to catch up to 😛

Until next time !

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