About Sheepolution (twitter: @Sheepolution)


Ludum Dare 37
Ludum Dare 36
Ludum Dare 35
Ludum Dare 34
Ludum Dare 33
Ludum Dare 32
MiniLD #58
Ludum Dare 31
Ludum Dare 30
Ludum Dare 29
Ludum Dare 29 Warmup
Ludum Dare 28
October Challenge 2013
Ludum Dare 27
Ludum Dare 27 Warmup
Ludum Dare 26
Ludum Dare 25
MiniLD #37
Ludum Dare 24
MiniLD #36
MiniLD #35
Ludum Dare 23
Ludum Dare 22
Ludum Dare 22 Warmup
Ludum Dare 21

Sheepolution's Trophies

Puzzle Game Award
Awarded by blubberquark
on August 28, 2014
The "Nice Bieber!" Award
Awarded by Jarcas Studios
on January 8, 2014
Awarded by Jwatt
on January 7, 2014
Best Overall #1
Awarded by HacksawUnit
on January 7, 2014
John Nash Award for Metagame Potential
Awarded by blubberquark
on August 31, 2013
The Greatest Example of Lateral Thinking To Date Award
Awarded by Tim Bumpus, aka Puzzlem00n
on July 14, 2012

Sheepolution's Archive

Disarranged – Results and Post-mortem

Posted by (twitter: @Sheepolution)
Tuesday, May 10th, 2016 4:55 am

If you haven’t played our game yet, I recommend you do before reading this blog post.


Disarranged is a game about a depressed man dealing with his life.


First, let’s take a look at the results:

Graphics – #257
We expected to get higher than this. People seemed to like the artstyle. Oh well.

Theme – #226
We predicted this would actually be our lowest scoring category. We’ll take it.

Innovation – #68
The gameplay mechanic itself wasn’t very innovative, so I was surprised we got such a high score. But I guess in other aspects or game is rather unique.

Mood – #46
I think the audio did a really good job of setting the mood. Happy with this score.

Overall – #31
In the top 50? Awesome!

Audio – #24
This is the highest score I’ve ever got in audio. Really happy with this.

Fun – #12
This is probably the most surprising score. We thought the gameplay  was too basic for us to score high in this category. Apparently not!

Humor – #2
I’m actually really salty we didn’t get gold, haha. Humor was definitely the focus of our game. But it’s still a medal so we’re glad.

“Humor? But I thought your game was about a depressed man?”

Well.. no. That was a lie. Let me tell you a story. The story about the birth of Couch Man.

The Birth of Couch Man

Like always I do the Ludum Dare compo. I couldn’t really think of anything, and when I finally had an idea, it didn’t take long before I quit.

My best friend who nicknames himself Mojosaman was doing Ludum Dare for the first time. He’s not a very good programmer though, so I suggested we work together.

His gameidea was vague. You’re a guy who has to take care of your little sister. But you’re also depressed so you gotta take it easy or else you will get fully depressed and you will turn into a monster. Something like that.

















So we were in the middle of making the game. We had a discussion how to make the game actually fun. Until out of nowhere I said “What if you’re the couch?”

And Mojosaman said: “Actually, that was my original idea.”

I replied: “Shall we go with that then?”

And so we did. Screw this whole taking care of your sister thing. You’re not the guy, you’re the couch. You’re Couch Man!

Mojosaman decided that Couch Man should have his own theme song. So he started recording himself singing about Couch Man. I did the same, mixed the voices together, added a simple drumloop, and with that created the Couch Man Theme Song

I’m really happy with how the game turned out. We got to see a lot of streamers play our game, and it was great to see how they all got a big laugh out of it.


Day 1

Posted by (twitter: @Sheepolution)
Saturday, December 12th, 2015 7:00 pm


I interpreted the theme wrong

Posted by (twitter: @Sheepolution)
Friday, April 24th, 2015 6:14 pm

I was mixing up unconventional with inconvenient.

That’s why this cutscene in my game doesn’t really make a lot of sense lol.


Oh well. Since most inconvenient weapons are also unconventional, it didn’t matter that much I guess 😛

Play TypeFighter! A game about typing words to fight bullies!

Posted by (twitter: @Sheepolution)
Sunday, April 19th, 2015 10:20 pm


Posted by (twitter: @Sheepolution)
Sunday, April 19th, 2015 2:04 pm

It’s actually bug, but it’s hilarious

Posted by (twitter: @Sheepolution)
Sunday, April 19th, 2015 6:40 am


LD32 Progress Pic #7 – Boss Battle!

Posted by (twitter: @Sheepolution)
Sunday, April 19th, 2015 5:12 am


LD32 Progress Pic #6 – Day 1

Posted by (twitter: @Sheepolution)
Saturday, April 18th, 2015 6:54 pm


LD32 Progress Pic #2 – Nobody can stop him now!

Posted by (twitter: @Sheepolution)
Saturday, April 18th, 2015 3:52 am


LD32 Progress Pic #6 – Progress of Day 1

Posted by (twitter: @Sheepolution)
Saturday, April 18th, 2015 3:51 am



LD32 Progress Pic #3 – A new ability!

Posted by (twitter: @Sheepolution)
Saturday, April 18th, 2015 3:51 am


LD32 Progress Pic #4 – Fight! Fight! Fight!

Posted by (twitter: @Sheepolution)
Saturday, April 18th, 2015 3:51 am


LD32 Progress Pic #5 – Walls and platforms

Posted by (twitter: @Sheepolution)
Saturday, April 18th, 2015 3:51 am


*tik tak tik tik tak tik tak tak tik tak tik tik*

Posted by (twitter: @Sheepolution)
Saturday, April 18th, 2015 2:23 am


I’m in! – A look at the progression of my art

Posted by (twitter: @Sheepolution)
Friday, April 17th, 2015 9:14 am

Hi there! Does it surprise you? After 10 Ludum Dares it shouldn’t. I’m in!


Text-editor: Sublime Text 3

Engine/Framework: Baa, my own javascript library.

Art: Aseprite

Music: Pixitracker

SFX: jsfxr

Stream: Here. I will try streaming, but I will quit if I think it’s too distracting.


Now that’s done, I want to talk about my art, and how my skill has changed over the past Ludum Dares. Let’s start, shall we?


What is this? A square headed creature I guess. It doesn’t even have arms. And look at those dotted eyes. It’s hilarious how bad I was when I started.


There’s some progression. I’ve added a mouth and arms. I even made hair for the female character.


Look at the details! A tie, a beard, and a hat. He even has shoes. If I keep getting progressing like this, I will be the next Paul Robertson in no time!


Well.. uhm.. I mean.. he’s standing in a really difficult position. And the other guy has a hand. OH AND EYEBROWS! Yes, I managed to do eyebrows. And uhm.. HAIR!


Look at the details on those costumes. the beard of the wizard. Those lines under the eyes of the soldier. You can really see my progression in this art. Let’s see what’s up next!


…. What the hell is this? Maybe I hit my head and forget everything I knew about pixelart. Time to start all over again I guess. Sigh…


Well… they don’t have a mouth, or much detail. But the woman is holding a baby, so that’s something.


Baby choking :D! I mean..  baby choking.. :(

*cough* Okay,  on to the next one!


Well, they don’t have arms, legs, hair, or humans skin. But they have emotions, so that’s something. Right?


And this is the last one. Those are some fine details in the costumes, they don’t show a lot of emotion, but they have noses and hair. .. sigh.

So there you go. My great progression in pixelart. Maybe in 3 years, I will start using shadows and more advanced stuff like that. Who knows? I just gotta keep progressing, and avoid hitting my head. Thanks for reading, and good luck!

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