I’m making a sort of rouge like rpg game this time, it’s been really fun to make, here’s a screenshot:
About shard123 (twitter: @@tman_BOSS)
Entries
Ludum Dare 28 | October Challenge 2013 | Ludum Dare 27 | Ludum Dare 26 |
Ludum Dare 24 | MiniLD #35 | Ludum Dare 23 | Ludum Dare 22 |
Ludum Dare 22 Warmup | Ludum Dare 21 | MiniLD #28 | MiniLD #27 |
shard123's Trophies
shard123's Archive
Made an RTS for #onegameamonth Check it out!
Hi guys, I recently found out about great set of Jams going every month, check it out here: http://www.onegameamonth.com
I didn’t work nearly the whole month but it was a ton of fun and I made something new. Check my game out here: https://dl.dropboxusercontent.com/u/87884956/Exagons’%20Frontier.exe
Finally finished my entry for the Jam, Maze of Torment. It’s a game where darkness falls every ten seconds as you try to escape hell. I went through many different game ideas before finally settling on this one, I thought i wasn’t going to finish. I’m really glad I did this compo and I’m excited to play all your great looking entries! Play my entry here: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=3824
After many scrapped ideas, Progress!
Find Utopia in my Jam entry, A Space Opera
Hey guys, this Jam was a blast and I hope you guys had as much fun as I did. It got kind of frantic near the end because we decided to totally switch development platforms and games about halfway through. Then my friend was busy so I took over. We managed to pull through with I think pretty good results. Our game is called A Space Opera, it’s a space action/survival game with some RPG elements. You pilot a tiny ship exploring uncharted space and fighting off aliens and space pirates in search for a Utopia like world that humanity can move to.
Me and the rest of Live Evil, have finished our Jam entry Praegressus! It’s a top down shooter/rpg with a pretty big emphasis on story. For this entry we really focused more on game play and story than on graphics. We had a lot of fun this LD and can’t wait to do it again in December.
Play it here: http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=3824
Update on my Jam entry
Hey guys, I didn’t think I’d be doing this LD but I think I can now. So far I have a title screen, a fair amount of story, and some basic game play. My entry, Praegressus, is going to be sort of like a top down Deus Ex. With enhancements you can add to yourself and some shooting and stealth elements. I think I might try to focus more on story this LD, and maybe a little less on graphics. Here’s the title screen, I should have some game play to post soon too.
I think this might be the first one I backed out of, but anyways, I’ve given up on this MiniLD. This weekend got really busy and I my game idea was just really stupid. Here’s a screenshot, I have some game play and if for some reason you think I should post it, leave a comment.
I’m going to try and do this MiniLD, it’ll be by myself so it will probably suck. But it’ll be fun to experiment and get crazy. Be playing some old DOS games too this weekend, like Populous and Dungeon Master 2.
Alright we’re finally finally finished with our entry for the Jam, Sword of Altaria. It was a lot harder to make than I thought, but I learned a lot and had a lot of fun.
You can play it here: http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=3824
Well, we finally have something that we can show without being humiliated…with a day and a few hours left I think we’re making okay progress. We have the basic game play and graphics completely done. We even have some music and sound effects and music done, we just need to flesh out the story and add more levels. Here’s a screenshot of our entry, Sword of Altaria:
We finished Sanity last night with literally minutes left on the clock. I’m not sure if it’s shown up on the Ludum Dare website yet but you can play it here: http://sandbox.yoyogames.com/games/191217-sanity
Hey guys, shard123 and qwezc here again with another update on our game Sanity. We’ve finished the basic gameplay and are now working on the rest of the levels and other refinements like music and sound. By the way, the best way to follow our progress is to follow me on twitter: @tman_BOSS
Here’s another rockin’ screenshot, we’ve added enemies and shooting:
Progress (or I can’t think of a good title)
Hey guys, shard123 and qwezc here with updates on our Ludum Dare 22 game, Sanity. The gameplay is going to be pretty simple, the hard part is the graphics. We’re doing all hand drawn artwork for the objects so it will be time consuming. We’ve made some good progress but don’t have enough gameplay for a demo or anything, but what we do have is a pretty neat title screen: