About shanadeshana (twitter: @shanadeshana)

Hi, I'm an indie game developer, translator and entrepreneur from Mexico.
I hope you like my games :)

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shanadeshana's Archive

I’m in for this whole weekend!

Posted by (twitter: @shanadeshana)
Friday, December 13th, 2013 6:38 pm

I’m in! 😀

This time I’ll be using:

Code: Phaser game engine

Graphics: Inkscape

I didn’t have a lot of time to familiarize with Phaser, but it’s a really easy engine to work with.

Good luck everyone!

My really first Ludum Dare

Posted by (twitter: @shanadeshana)
Tuesday, April 23rd, 2013 9:28 pm

Hi guys! This will be my first real Ludum Dare, because I couldn’t participate in the previous one.

These are my tools:

Code: Game Maker Studio with the HTML5 module

I’m still polishing my javascript abilities so I’ll use Game Maker to be able to focus a lot more in the design and gameplay of the game

Art: Inkscape or Adobe Illustrator

I’m NOT good with pixel art but I can make some decent simple art with vectors. FAKE it till you make it! :)

Music: If I have time I’ll make some sounds and music with Reaper, if not, I’ll use some from opengameart.

 

I love you all! :)

I’m in the October challenge!

Posted by (twitter: @shanadeshana)
Wednesday, October 10th, 2012 11:47 am

Well, first of all this is my first Ludum Dare.

Lately I’ve been thinking about quitting my daily job and start making a living from my own games :)

I saw this October challenge and I said “It’s time!”

I’ll be working on a mobile game, I’ll try to bring it to these platforms:

Mobile HTML5/Sponsorship

IOS/Android

Windows 8 Marketplace

I’ll be using these tools:

Construct 2 (I’m new to mobile game development in general, so I have to use an engine that can export to the platforms I want to target)

Inkscape (I’ll be working with multiple screen sizes and resolutions so I’m going to make vectors)

Music (Still not sure)

I hope you like my game guys! :)

 

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