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I’m Done!

Posted by
Sunday, August 25th, 2013 4:38 pm

I really liked this theme and I look forward to seeing what everyone else created! My game is a simple basketball shooter that is more difficult than it looks.



You have 10 seconds to make a basketball and move on to the next level. Do you have what it takes!?

I changed ideas about half way through the weekend (I know, I know…), but I’m happy with the result. My original game idea just wasn’t coming together the way I hoped so I went back to the drawing board. I hope you enjoy it!

Progress Report

Posted by
Sunday, August 25th, 2013 11:46 am

Well, after making a few different prototypes that I ended up scrapping because they weren’t any fun I finally landed on a game that is pretty addicting. You have 10 seconds to make a basket. Sounds easy? It’s not.

I’m going for ultra simplicity here due to time constraints and for maximum “playability”. I still need to add more levels and add polish, but I should have this done by the deadline without much issue.


Hooray! Done in the nick of time

Posted by
Sunday, April 22nd, 2012 5:44 pm

I just submitted my entry, and I think my game came out pretty good. Gonna go take a much needed break for a bit, then check out some of the other entries.

I couldn’t really think of a name so “Tiny World – God Mode Edition” will have to suffice. I’m pretty sure I finished all of my goals, but I’m sure that with more time my gameplay could be tweaked quite a bit.

Tiny World Progress Update #3

Posted by
Saturday, April 21st, 2012 9:34 pm

Do I dare say this could actually end up being a fun game?

Since my last update I have completed quite a bit.


  • 3 God effects: Rain, Create Food Source, and Plague
  • Inhabitant death and procreation
  • Basic GUI (needs quite some work still)

Up Next:

  • Create more God abilities. Thinking Earthquake and Alien Attack would be fun.
  • Create the “God store”. The one stop shop for all your godly upgrades.
  • Better GUI
  • Polish, Polish, Polish

Good luck and have fun everyone!

Progress Update, its coming together

Posted by
Saturday, April 21st, 2012 1:17 pm

So far I’ve been working for about 4 hours today, and I’ve made quite a bit of progress since last night. My world generation is pretty much done, but I’m sure it will get some polish tomorrow.


  • World creation
  • Inhabitant generation
  • Inhabitant lifecycle
  • Inhabitants migrate to find food/water as needed

To do:

  • Add fun God tools like creating rain, miracles, etc
  • Inhabitant inspector that shows current food/drink levels
  • Land tile status display that shows food/water levels
  • Achievements


Tiny World – progress after night 1

Posted by
Saturday, April 21st, 2012 9:02 am

I was able to get started on my game just about an hour after the topic was announced. After spending a few hours trying to get my triangular tiles to be position/rotated correctly, they now properly make up my tiny world. Today I will be working on making tiles to represent different biomes, and getting tiny people to wander around the world. Hopefully by the end of tomorrow I will have some sort of “play god” type of game where you control the fates of your tiny world inhabitants.

Run Run Robot status

Posted by
Sunday, August 21st, 2011 8:58 am

Progress for the Jam entry game, "Run Run Robot"

Our jam entry entitled Run Run Robot is coming along well. We have most art assets complete, and we have completed most core game play. Today we just need to finish off a few features, and then add some polish.

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