About SgtBursk

Entries

 
Ludum Dare 37
 
Ludum Dare 35
 
Ludum Dare 34

SgtBursk's Trophies

SgtBursk's Archive

Spirit-uality: A Post-Ludum Update

Posted by
Sunday, December 20th, 2015 5:40 pm

Check out the new and improved post-Ludum Spirit-uality!

I wanted to make the game somewhat more polished as the first submission was very raw. The sounds didn’t get replaced like I wanted. Hopefully I’ll have a better idea on how to get more video-game-sounding effects for next time. It’s still lacking in gameplay, but I’m proud of how it fits the themes of Growing and Two Button Controls.

Spirituality Spirit

PATCH NOTES

Bug Fixes:

  • Controls can no longer be set to the same key
  • Spirit now regrows normally after reducing to smallest size

Gameplay:

  • Revamped the final Boss. Will no shoot you until you or it are dead
  • DOWN: hold to prep attack, release to launch bolt
  • UP: spam to raise shields to block the boss’ projectiles
  • Lengthened the world by ten times for those that need it
  • Pressing ‘esc’ now exits the game
  • Game over when the spirit is hit when it’s already the smallest size
  • Six more good deed encounters
  • Tutorial now displays what happens in-game when the user presses UP and DOWN

Graphics

  • Jerry fist pumps on six successes in a row
  • Jerry will have a fit if he misses a good deed when he’s on a streak
  • Sky: changed the texture, and now fades in and out to go from night to day more clearly
  • Added screenshake
  • Spirit hovers slightly in place
  • Replaced default window logo
  • Many textures were retouched

[cache: storing page]