Hello, Ludum Darers!
We are participating in Jam again, and now with a team of three:
- Igor, developer
- Kicu, artist
- Roman, developer
And the game. It will be an infinite runner about a train that can transform into zeppellin and back at will. Numerous enemies and obstacles will be spawning all the time, and ideally player will be incentivized to switch between states. Hopefully there will be weapons too.
We’ll be developing in Unity, and actually today we are lucky to have a little bit of starting codebase (I’ve started working on an infinite runner game and spent on it a few hours; it’s a different kind of runner, but some physics and mechanics should be transferrable; there are pretty much no gameplay rules implemented yet, just gravity, camera movement and parallax).