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Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 10 days, 19 hours, 21 minutes, 18 seconds
  • October Ends: in 11 days, 19 hours, 33 minutes, 18 seconds
  • Ludum Dare 31 begins: in 46 days, 20 hours, 21 minutes, 18 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

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    About scellers


    Ludum Dare 16

    scellers's Trophies

    Neon T-Rex Award
    Awarded by PsySal
    on December 19, 2009

    scellers's Archive

    Dream Explorer: Post Mortem

    Posted by
    Monday, December 14th, 2009 11:23 am

    This was my first LD, and I had a great time! : ) Thanks to everyone organizing this, being in #ludumdare, and just working hard to churn out awesome games. THANK YOU!

    There’s definitely something to be said for reflecting on the good and the bad, though. Let’s start with…


    All done!

    Posted by
    Sunday, December 13th, 2009 4:20 pm

    After many many hours of work, I finally polished out my game: with all of its 45 seconds of gameplay. ; ) I almost gave up at like noon on Saturday, and I’m very glad I didn’t.

    Now I’m proud of myself and very, very hungry. Good luck to everyone! : )

    You should give it a shot, promise it won’t take too long.



    I made some arts!

    Posted by
    Saturday, December 12th, 2009 3:01 pm

    Holy crap does art make a huge difference. This is the same map and 99% same engine as the image before, just with more sexy.


    Now I just need the game to, y’know, do something…

    Platformers are a pain.

    Posted by
    Saturday, December 12th, 2009 12:48 pm

    After countless hours fighting with collisions and platformer stuff, I finally have something I am willing to go with. Collisions be damned.

    This is probably nothing like the final game will look like, but hey, the little green guy is pretty cute.


    Exciting ideas!

    Posted by
    Friday, December 11th, 2009 8:26 pm

    Hey guys, I’m scellers, and this is my first LD. I’m extremely excited – just spent about half and hour with a friend and I think I have a solid idea that I’m genuinely inspired by. Dunno how long I should sit around and think about it, and when I should just sit down and start coding. I’m also a little scared that this is going to need a lot of art. Oh well.

    I’ll be working in Pygame, since that’s what I’m comfortable with, and creating art in either or both Corel Painter and Photoshop.

    All posts, images, and comments are owned by their creators.

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