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Super Flummi Enchanted Edition

Posted by
Tuesday, December 23rd, 2014 3:22 pm

Even though my entry was just an excuse to experiment procedural content generation, some people actually liked my little game! The biggest complain has been the difficulty level. Many people were sad that they didn’t know how the story ended.

I did not have any plans to continue developing my idea further, but I wanted to give a chance to players to finish the story. So I quickly put together “Super Flummi Enchanted Edition”, which allows player to continue playing the same level after being killed.

So, if you have never played this game before, go to play and rate my original compo entry Super Flummi.

If you think that the game is too hard and want to see how the story ends, try Super Flummi Enchanted Edition.

Super Flummi Enchanted Edition

Super Flummi

Posted by
Sunday, December 7th, 2014 4:22 pm

Actually LD31 was just a good excuse to experiment procedural content generation. For some time I have wanted to make a game where levels are generated. I had really no idea if my idea would fly, but I also wanted to include “you are your own enemy” mechanic in the mix.

I am quite happy for the result. I had some real world obligations to do and I had to cut a lot of planned features and I really did not have time to add juiciness. That being said, it is still a finished game!

Anyway, here is the link to Super Flummi.

I’m in

Posted by
Thursday, April 24th, 2014 10:23 am

Hi all,

This is my first game jam ever, but hopefully not the last. Hopefully I will survive.

Tools:

– Unity3D
– GIMP & Aseprite
– sfxr
– http://www.abundant-music.com/

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