About samel

Entries

 
MiniLD #34
 
Ludum Dare 18
 
Mini LD #19
 
Ludum Dare 16

samel's Trophies

samel's Archive

LED WARS

Posted by
Sunday, May 20th, 2012 6:05 am

Hi all, it’s time to jump back in LD! What a better way than warm up with a miniLD?

Menu

Menu

Here you can find my entry. It should run on any pc, let me know if you have trouble. You can change gfx and sound [look in the dat directory]

Rule: aspect aaand i choose 16×16! A led style game.

Tool: vim, java, svn, gimp, cfxr and a little engine i made in the last week

Time: 10 hours for the game, 7 days for the engine

 

Hope you like it and good miniLD to everyone!

Maybe i’m in

Posted by
Monday, December 5th, 2011 4:05 am

It depends on my october mini LD challenge, yes, I’m a little late! Things become quite slow because of some other project, but I’m here and I’ll publish my game [OUR game!, i made it with the company i work for].

For all the fans of Out Of Ammo [nobody 8)]

Posted by
Monday, August 23rd, 2010 3:01 pm

I finally made it ! Abemus windows binary. Now you don’t have any reason to not try it out 8)

bye

Here we are, linux binary too

Posted by
Sunday, August 22nd, 2010 7:42 am

I’ve added a linux[and macos too] build to the download page on google code, go check it out!

http://code.google.com/p/outofammo/downloads/list

Binary release

Posted by
Sunday, August 22nd, 2010 7:28 am

Hi all, i’ve added a binary release for mac to the google code project.

You can find it here: http://code.google.com/p/outofammo/downloads/list

Asap a linux binary

YEAH, I made it! Out of ammo … is OUT!

Posted by
Saturday, August 21st, 2010 5:33 pm

It’s not a great game and it has a minimalistic gfx. For now no sound cause my framework is in an early stage.

You can check it out from http://code.google.com/p/outofammo/source/browse/#svn/trunk as well as download a binary version for mac os x [intel] and linux [i’ll upload them asap edit: asap == tomorrow 8p sorry].
It should not be a problem to make it compile under windows.

I think i’ll use tomorrow to polish it and maybe add some music.

Now, back to work 8)

Jumping in late

Posted by
Friday, August 20th, 2010 5:52 pm

Hi all,
i think i’m in, not shure if i’ll enought time to see the light at the end of the tunnel. Anyway past ludum dare where a lot of fun hope this will be the same.

I’ve coded some shi**y lib which together form a shi**y framework the last 4 days, so here it is: http://code.google.com/p/ludumdareengine/
Use it at your own risk! Do not try it at home! You may experience some serious injury if you look too close at the soruce 8)
It’s written in C using GLUT and OPENGL. It runs on macos [latest verion] and linux [slackware ~10] and i think there will be no problem porting it to windows.
It has some memory management feature [something like an enanced garbage collector], some debug and timeing function, minimal udp client-server functions, a state machines to manage games states and a rle files compression.

c-ya “on the road”

Something gone bad … sorry

Posted by
Monday, June 14th, 2010 2:10 pm

Hi all, i’ve to apologize but tonight i’ve seen that some player sent some email to get a game help, a report and create a new account. The game run a turn each day at 4:00, so i’ve to start another program to replay to HELP and REPORT command every 5 minutes. The problem is that … i’ve lost your registration email so you have to resend it. Sorry, my bad! [you should receive HELP and REPORT if your command was that one]

Now the game replay each HELP and REPORT mail in 5 minutes and make a game turn each night at 4:00.

Hope someone will subscribe this game cause that’s not so fun to play alone 8p

c-ya

IndustryMLD19

Posted by
Sunday, June 13th, 2010 2:14 pm

Here we are! My game was started on Saturday at more or less 10:00 and finished right now on Sunday at 23:00.

It’s a play by email game, so you don’t have to download any executable, just send and receive emails 8)

You can get the help in html format in your email inbox just by sending an email with “help” as the body to industrymld19@lavabit.com
The help can also be find in the game list area here : gamepage .

bashplore post-mortem

Posted by
Sunday, December 20th, 2009 6:47 am

From a comment on bashplore’s page:
“dertom says … Hehe,…a game in bash. That is really hardcore :D”.
YYYYYYYEEEEEEESSSSSSSSS It is, but it adds a lot more fun!

What went right:

– bash it’s good, i like its feeling
– bash can do stuff for you
– save/load it’s super-easy
– bash teach you tricks, a lot of tricks! :p
– bash is great for roguelike
– bash give you sound for free!!! [got no time to add some, sorry]

What went wrong:

– bash rendering it’s slow
– bash doesn’t have data structure
– bash syntax it’s a pain
– bash it’s a iper-pain for non-roguelike game
– I was not so good at bash to write a game

Final thought:

– if you want to use bash for a roguelike game, that’s fine but you have to prepare some good utility function BEFORE the 48H.
– if you want to make games other than roguelike, then DON’T USE BASH, NEVER THOUGHT ABOUT BASH!!!!
– if you want to have a great fun makeing a game, just use the strangest programming/scripting language, that’s worth the effort.
– never forget to add graphics using color in the terminal 8)

What next time?

I’ve already some very very sick yet fun idea in mind and i’m already coding something. Keep an eye on samel’s perversion 8) 8) 8)

c-ya next time!

Bashplore fix

Posted by
Wednesday, December 16th, 2009 3:21 am

I’ve fixed a stupid issue in bashplore for people using laptop. Now you can play without the numpad!!!

I’m sorry

Download link  :  http://donotjava.netsons.org/Download/ludumdare/LD16_latest.zip

c-ya

First Crash!

Posted by
Monday, December 14th, 2009 2:03 pm

BenHem says …

Crash! :(
|./bashplore: line 83: {-2..2}+15+(15-2)*121: syntax error: operand expected (error token is “{-2..2}+15+(15-2)*121”)
./bashplore: line 96: [: ==: unary operator expected
./bashplore: line 27: {1..20}+{1..20}*20: syntax error: operand expected (error token is “{1..20}+{1..20}*20”)

Nooooooooooo, gona fix it after a film, thanks BenHem

BenHem, don’t understand how you get the error because when i get this kind of error it always say something like File_other_then_bashplore: line … Cannot easly find the bug but i’ll try to fix it, that’s a promise 8p

Got some problem updating

Posted by
Monday, December 14th, 2009 4:09 am

Hi all, I got some problem updating the [broken] link to my entry, so updated the file position on my server.

Also I cannot write commment on my entry, nor modify what i wrote when i entered. Hoping that it’s only my problem can i ask how do you update you entry?

The download link is, for all operating system:

http://donotjava.netsons.org/download/ludumdare/LD16.zip

On windows you will need cygwin [linux emulator] or something similar [like vmware or other emulator].

Many thanks to pythong that reported the problem.

Waiting for a fix [for my broken brain probably 8) ]:

GOOD VOTING AND TESTING TIME TO ALL!

Ok, i’m an idiot or maybe i got some big brain damage this week 8) Found the “edit my entry” link and all is fine now.

That’s it!

Posted by
Sunday, December 13th, 2009 5:18 pm

YEHA, finaly i manage to finish my entry.

It’s not as good as i thought it. That’s not a problem because i known it from the beginning, i was away all day Saturdays.

I’ve got to cut some feature and fly down with the gameplay, but i don’t think you will notice it too much, it’s a roguelike with “an exploration score”.

Congratulation to all people in the LD, this is my first time and i enjoy it very very much. Thanks all, c-ya next time!

Link: http://www.ludumdare.com/compo/ludum-dare-16/?action=preview&uid=1130

Screenshot:

Let me know what you think about it, that’s very important for me … and for the next time 8p

22 hours, 46 minutes, 17 seconds left

Posted by
Saturday, December 12th, 2009 8:19 pm

Another couple of screenshot!

003

INVENTORY! and …

004

You can equip item!

005

Now i’ve only to add some gameplay 8_(

I lOvE bAsH ! 8ppp

News: @ is walking, simple level generator, save/load

Posted by
Saturday, December 12th, 2009 5:43 pm

Just 2 screenshot

001

main screen

002

ingame

[cache: storing page]