About ryte2byte (twitter: @ryte2byte)

Workin' in the code mine
Drillin' down, down, down
Workin' in a code mine
Oops, about to crash down

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I Beat Ludum Dare On My First Quarter!

Posted by (twitter: @ryte2byte)
Sunday, August 28th, 2016 8:21 pm

RuntyRoll title

Well, I honestly didn’t expect to make it here. While I’ve followed LD for quite a while, I never really thought I was the kind of person to be able to crank out a game from scratch in 48hrs. Heck, I even stacked the deck against myself by using a new engine, new genre, and a new art style (Yes, believe it or not, I had not made a game in 2D before and had never done a runner (Not really sure if I’ve made a runner yet, lol)).

I guess it just shows what even this ol’ dog can accomplish when you put prize money on the line.

Wait… What do you mean there’s no prize money?

You can play Runty Raptor’s Rock Roller here.

Ludum Dare Makes Me Do Bad Stuff

Posted by (twitter: @ryte2byte)
Sunday, August 28th, 2016 2:37 am

Alright, I expected the sloppy code, but won’t someone please think of the source control!

badCommits

On the upside, it looks like I’m actually going to finish (a less-than-great and kinda buggy) game for my first Ludum Dare! Compo no less! Well, provided I can drag my aching fingers across these keys for another dozen hours or so…

My Old Nemesis

Posted by (twitter: @ryte2byte)
Saturday, August 27th, 2016 4:17 am

So, Art, we meet again. Take that!

ImaRaptorReallyI will not stop until art appreciation is as dead as disco!

Just Ludum Dare Things

Posted by (twitter: @ryte2byte)
Saturday, August 27th, 2016 12:54 am

Ah, that bitter taste of despair when you realize your first go at the map generator just isn’t going to hack it…

Tally-Ho!

Posted by (twitter: @ryte2byte)
Thursday, August 25th, 2016 1:15 pm

Good day, I’m Michael Krutzler and this is my first Ludum Dare. I’m nothing special; Just an old dude with too much time on his hands. I began creating video games as a hobby about three-and-a-half years ago and have had some success in actually completing projects and forcing the grandkids to play them. As my skills grew, so too did my ambitions and I now find myself spending uncountable hours laboring away on esoteric strategy titles the family could not be less interested in.

I have decided to throw myself face-first into the LD Compo in the hopes of recapturing the rush of making small, digital toys in a short time frame. While I don’t actually expect to be able to cross the finish line this first time out (I’ve fussed over a particle system for more than 48 hours! 😉 ), I am looking forward to the challenge of trying.

May fortune favor the foolish!

 

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