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The Bunny Simulator is complete!

Posted by
Sunday, April 22nd, 2012 6:13 pm

I started this project totally blind.  I didn’t even know about the contest until one of my friends mentioned it to me!  So I just started playing around and came up with this.  I had to learn the libraries as I went.  Most of my time was probably spent drawing frames for the bunny.

  • Written in C++.
  • Randomly chosen tiles.
  • SFML for graphics and input
  • GMTL for its vector class and functions.
  • Graphics drawn in Gimp with a tablet.
  • Extensive slow motion research done on youtube (http://www.youtube.com/watch?v=NGcPxCC0UF4)
  • Entry http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=12976

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