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> join ludum dare

Posted by
Friday, August 22nd, 2014 2:09 pm

I don’t understand that command. Try “help”

I’m in! This year I’m going to make a text game. Won’t actually be using the traditional “try to guess a valid command” interface though. That’s all the info I’ll give out for now.

Tools that will definitely be used:

  • C
  • GCC
  • Vim

Maybe:

  • Emscripten

Super maybe:

  • Emscripten + Phonegap/Cordova

 

 

Entering Late

Posted by
Saturday, April 27th, 2013 5:21 pm

I wasn’t going to do this Ludum Dare, but I just checked the theme out of curiosity and it was the exact theme I wanted. Well shit, now I have to participate.

  • Language: C++
  • Libraries: SFML 2.0
  • Editor:┬ávim
  • Graphics: Gimp if I get around to it. Otherwise, primitives.
  • Sound/Music: MilkyTracker if I get around to it. Otherwise nothing.

 

Kamehameha!

Posted by
Saturday, December 15th, 2012 6:39 pm

Hahaha, this is fucking awesome! Click and hold the left mouse button to start charging up a power ball thing, and release to shoot!

Yay! Goat!

Posted by
Saturday, December 15th, 2012 4:07 pm

Here’s the base code I’ll be using

Posted by
Friday, December 14th, 2012 6:42 pm

My Tiny Warm Up Platformer

Posted by
Friday, December 14th, 2012 12:25 am

Since my last post, I have decided to work together with someone for the jam instead of doing the regular 48 hour competition. I have also bought and switched to Impact instead of Crafty. It’s really awesome! Definitely lives up to it’s reputation so far! I just made this little warm up platformer with it. :)

rm -r will not defeat me this time!

Posted by
Tuesday, December 11th, 2012 2:25 pm

I’ll be using version control (which I should have done last time.) to prevent this from fucking me over again.

Language: Javascript (HTML5)

Libraries: Crafty

Sound/Music: Not sure yet. Maybe MilkyTracker

Graphics: Gimp

Forgetting to use -r and not looking at the output

Posted by
Saturday, August 25th, 2012 7:06 pm

[ryland@crappy projects]$ cp Pickachick pickachick
cp: omitting directory `Pickachick’
[ryland@crappy projects]$ rm -r Pickachick
[ryland@crappy projects]$

FFFFUUUUUUU-

That’s how I lost 5 hours of work. Luckily I still have an older version of the game, but I’ve put in a lot of work since that version. I was trying to rename the directory from Pickachick to pickachick. I realize now that I could’ve just used mv, but I’ve been programming for a long time, I’m not thinking straight.

For anyone not familiar with linux commands, cp is a command to copy a file or directory, however, it only copies directories with the -r switch. I forgot the -r, and the directory wasn’t copied. Then I deleted the folder completely with the rm (remove) command.

Time to finish something!

Posted by
Friday, August 24th, 2012 2:42 pm

I have trouble finishing projects, because I’m always jumping into new ones. I decide to learn a new language like every two days, putting all my previous projects aside for new projects in the new language. I have an artist and a musician, and together we’re a game team. Well, we WOULD be a game team if we actually had any finished games. We have a dropbox full of a years worth of completed art, completed music, completed sound effects, and incomplete code. My team is starting to give up on me. It’s time to show the world that I can finish something. During this competition, I will be completing a game. And it won’t be the last. This is just the beginning.

Language: Scala

Library: LWJGL and Slick-Util

Text Editor: I usually use vim, but I’m going to try out Emacs. It looks nice.

Art: Gimp

Sound/Music: Undecided

The goal is not to make some amazing, mind-blowing game. Just to finish something within the 48 hours. Wish me luck!

EDIT: Just to clarify, I’m not using my team. I’m doing this solo as the rules demand.

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