About ryebread761 (twitter: @rye761)


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Sound added!

Posted by (twitter: @rye761)
Saturday, August 25th, 2012 4:23 pm

Well, I added sound. Unfortunately, I can’t really show you in a post. But it’s their, and you will see when I finish and upload my game likely tomorrow afternoon. Since I forgot to mention earlier, I made a github repo for anyone who wants the source as it’s developed: https://github.com/rye761/LD24—Evolution- Ok, off to try a couple other unfinished games and do some more enhancements.

Maze Evolution Progress

Posted by (twitter: @rye761)
Saturday, August 25th, 2012 11:09 am

I’m running before schedule, which is really nice. I have 4/6 levels done and artwork possibly done. I would consider the game about 50% done. I still need to add sound, 2 more levels (+ you win screen and all that other stuff). Here are a couple screens!

Title Screen



A Level

And at that, it’s time for a break!

Untitled Maze Evolution Game..

Posted by (twitter: @rye761)
Friday, August 24th, 2012 7:55 pm

Well, my maze style game is starting to take shape, as far as the technical things go anyway! I think you will evolve as a character throughout the thing, maybe gain speed? Heres a screenie!


Level 1 (will be redesigned)

Also watching thecherno live at http://youtube.com/thechernoproject!

I’m in I guess!

Posted by (twitter: @rye761)
Thursday, August 23rd, 2012 9:06 am

Hey, noob here. New to ludum, and to game making in general. For now I’m using a program I got about a month ago at DigiPen.  It’s called ProjectFUN and is essentially a “Unity 2D” that uses C++. By next LD though, my goal is to be working with LWJGL and Java to make the game from scratch. I’ll also likely use Bfxr or sfxr for sound. The goal for now is to finish in 48h. Anyway, that’s about all for me!

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